MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.
Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.
Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.
I was thinking that we should have something like this. Many times i have chased a vampire or maiar and they just jump into the Maiar Tunnels and other such water bodys. With Maiar guards we could cut back at this problem.
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Happened to me twice today O_ONot a bad idea. I'm sick of vampires believing that the water is a safe-zone for them.
This might be a good idea to get some new maiar role-players, since there are not very many, although im not sure how this would be viewed in Regalia.
Supported! I love this idea! Water shouldn't be a perfect getaway for vampires.
Mabey...An interesting concept, to be sure. If the guard did decide to hire down this line of thought, I could easily roleplay something through the embassy to be as lore compliant as possible.
As lovely as the thought of having armed fish swimming around, plotting the demise of us surface dwellers is,
if you're talking about guard roleplay, anyone who physically runs away from the guards is generally just bad roleplayers and should be ignored regardless.
Because ya know... nothing is more fun than trying to keep up with someone running away and hopping like some sort of animal, while trying to type "Stop!" or E: trys to tackle to fleeing criminal.
Fish guards can't stop bad roleplay, only you can! Prevent newbies from turning into vampires, and help them get better skins!
As lovely as the thought of having armed fish swimming around, plotting the demise of us surface dwellers is, if you're talking about guard roleplay, anyone who physically runs away from the guards is generally just bad roleplayers and should be ignored regardless.
Because ya know... nothing is more fun than trying to keep up with someone running away and hopping like some sort of animal, while trying to type "Stop!" or E: trys to tackle to fleeing criminal.
Fish guards can't stop bad roleplay, only you can! Prevent newbies from turning into vampires, and help them get better skins!
Luthien
But all those potential premium sales Lulu.
Ahahahah! Best idea ever, make vampirism a premium only feature[!]
Luthien
But all the rage Lulu... all the rage. We couldn't control it.
We would be tampering with powers we know nothing about. Opening doors that should never be opened.
Sorry but I'd have to disagree with you there.