• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Ollie Ahhutel

This character is actively played.

BasilMediator

You betcha
Joined
Oct 21, 2017
Messages
312
Reaction score
1,936
Points
383
Age
26

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ᚠᚱᚬᛘ ᛘᚬᚬᚾᛋ ᛅᚾᛏ ᛋᛏᛅᚱᛋ ᛏᚱᛅᛋᚢᚱᛁ ᚢᛁᛚᛚ ᛒᛁ ᚠᚬᚢᚾᛏ



Character Information
  • Full Name: Ollie Ahhutel
  • Race: Ailor-Dwarf (Dwarf Dominant)
  • Age: 24
  • Gender: Non-Binary
  • Eye Color: Sandstone-like
Core Concept
A truly ambiguous individual who prefers the company of hoods and treasures which shine like stars, over that of friends or family. Always sitting on the edge of discovery, Ollie finds themselves addicted to the mysteries of artifacts and magical items. Each discovery brings about more questions than before.

x_MRgu6WvGchOJ4p4bYe38NM7tt0jPXjvIoN6FpIofWC_2-lN2x6P5QNrhm3Gl-6aas_DZMuDxM8dzujyHSpOFGOmDwJ8L6qTYoMNoQJ_rPFK3w7PATgV5VoyDp5DM3xHpkJ6HxZ
Appearance Information
  • Stands at 4'2" with sandstone eyes, white-blond hair styled in a shag ponytail, and ruddy brown skin; they are lathered in robes and hoods to conceal their face. The curtains of these garments appear like pajamas and have stars or other celestial objects stitched into them.

Skill Information
Hobbies & Talents:
✧ Technology Hobby
Mechanics:
Dwarves gain +1 Main Defense Stat while another Dwarf is within a 5 block range, which can break Cap up to 11. This mechanic can stack up to a +2 bonus.
Dwarves are barely affected by Alcohol that gets other people drunk, needing insanely high proof, and always being able to keep their drinks down.
Dwarves have perfect vision (night vision) underground and in dark surroundings, needing no light.
Dwarves are masters of the forge, able to perform feats of metallurgy in half the time of other craftsmen. Additionally, any metal item that a Dwarf produces is considered master class when compared to others.
Due to their vast understanding of architecture and metallurgy, Dwarves may gain additional insight from event items that may not be obvious to others (inquire with DM/Event Hoster for opportunities).​
Languages:
✧ Common (Free)
✧ Barrudh (Parent)​

Combat Proficiencies & Abilities
ATK Stat: 15
DEF Stat: 15
[15/15] points spent
◙ Constitution:
+3

◘ Cavalry Roar
◘ Cavalry Retreat
◘ Cavalry Buck
◙ Intelligence: +5
✧ Vaulttech
✧ Servotech
Tech Resist
◘ Tech Livewire
◘ Tech Exhaust
Tech Shelter
◘ Tech Thruster
◙ Wisdom: +7
◘ Spiteful Command
◘ Pursuit Command
◘ Assault Command
◘ Fortify Command
◘ Execute Command
◘ Aegis Command
◘ Endure Command

◙ Strength: +0
Dexterity: +0
◙ Faith: +0
◙ Magic: +0



x_MRgu6WvGchOJ4p4bYe38NM7tt0jPXjvIoN6FpIofWC_2-lN2x6P5QNrhm3Gl-6aas_DZMuDxM8dzujyHSpOFGOmDwJ8L6qTYoMNoQJ_rPFK3w7PATgV5VoyDp5DM3xHpkJ6HxZ

Plot Hooks
  • Child of Peox Ahhutel, a descendant of a second generation to arrive in the Crown Isles. Ollie has a lure to the Fornoss Religion, as they own many heirlooms from their ancestors that allude to it.
  • As a mixed family, both the customs of Dwarven culture and Ailor culture are scarce. Ollie is more alike to the general populace of Regalia's denizens, being born in the city themselves.
  • First came their love for gemstones, then their love for celestial stars. The two shared a close resemblance, and as such most of Ollie's skills and abilities revolve around their taste for both bodies of earth and the cosmic bodies above.
  • Ollie has spent most if not their entire life in Regalia. Any venture outside of the country was for the sake of trade, investments, and nothing else.
  • Ollie is a stingey foreman like merchant, who is quick to hire mercenaries for traveling ventures in the countryside. For this reason, they are an excellence hired support or support to mercenaries they in fact hire.
  • Nothing restricts this individual from involvement, global affairs, or local fueds, as the majority of events in Aloria can be tied to earning a profit, or protecting an investment.
  • Ollie is a coward and easily frightened.
  • Enjoys the sport of bartering.

 
Last edited:
You have a good app going on here. There are no errors here that meets the eye. As the Dwarves lack a large playerbase, I'm glad to let you proceed with an approved application.
 
@Jouster Added an inventory section to store pixelart items I've made for my IC jewelry store that are usually on this character's person. There is only one item as of right now, but I will gradually fill it up with valuable jewelry. The focus of this character is to make them a prime target to be robbed, forcing me to rely on other characters as body guards or for protection!
 
@PapidaCarrot Understood. Optional sections aren't reviewed standardly, but any egregious rulebreaking will of course be mentioned. In your case, you're 100% in the clear so be free to add optional sections without the need for a re-review. If you do change anything within the mandatory sections, be free to ping me.
 
@Jouster Application was overhalled to the new template due to the removal of genetics and artifactism. The character will keep their fragile and weak build and stay non-combat focused however in regards to proficiency points.
 
@Jouster Application was overhalled to the new template due to the removal of genetics and artifactism. The character will keep their fragile and weak build and stay non-combat focused however in regards to proficiency points.
  • Proficiency Information
    • The new template organizes Point-Buy purchases differently. Instead of listing every individual purchase there, you just have to put the total of how many points you've spent on the point-buy. For your character Ollie, format it as "+21 Metallurgy." After that, you list each pack you purchased in Ability Information, like this:
      • Metallurgy:
        • Rich Family Metallurgy
        • Iron Family Metallurgy
    • And so on and so forth.
    • Ollie's physical stat should be 11 (Rounded up from 10.5) unless you're choosing to make him weaker out of your own volition.
These are the only edits I have to point out. Once you've corrected them, change the color of the edited text (If any) and tag me in another post. If you have any questions, direct them through a forums conversation or a Discord RP Community Ticket.
 
@Jouster changes made in red, not sure why the bullets are messing up. Tried to fix it several times and it doesn't appear to correct itself.
 
@Jouster changes made in red, not sure why the bullets are messing up. Tried to fix it several times and it doesn't appear to correct itself.
Have you tried backspacing the white bullets to the black one? Honestly, I don't know how to solve it myself. It's no big deal anyway; Ollie's approved again, and you can revert the colored text to default.
 
Also: You should have 11 Phys Stat from the 21 Metallurgy investment, and 5 Proficiency Points left unspent. If you'd like feel free to invest those into something and tag for another review!
 
Hello @Yurs or @Staff Roleplay ,

Apologies for the tag. It's been a while since this application was revised. There have been several changes to bring it up to date with the new system.

Thank you,
 
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x_MRgu6WvGchOJ4p4bYe38NM7tt0jPXjvIoN6FpIofWC_2-lN2x6P5QNrhm3Gl-6aas_DZMuDxM8dzujyHSpOFGOmDwJ8L6qTYoMNoQJ_rPFK3w7PATgV5VoyDp5DM3xHpkJ6HxZ

ᚠᚱᚬᛘ ᛘᚬᚬᚾᛋ ᛅᚾᛏ ᛋᛏᛅᚱᛋ ᛏᚱᛅᛋᚢᚱᛁ ᚢᛁᛚᛚ ᛒᛁ ᚠᚬᚢᚾᛏ



Character Information

  • Full Name: Ollie Ahhutel
  • Race: Ailor-Dwarf (Dwarf Dominant)
  • Age: 24
  • Gender: Non-Binary
  • Eye Color: Sandstone-like
Core Concept
A truly ambiguous individual who prefers the company of hoods and treasures which shine like stars, over that of friends or family. Always sitting on the edge of discovery, Ollie finds themselves addicted to the mysteries of artifacts and magical items. Each discovery brings about more questions than before.

x_MRgu6WvGchOJ4p4bYe38NM7tt0jPXjvIoN6FpIofWC_2-lN2x6P5QNrhm3Gl-6aas_DZMuDxM8dzujyHSpOFGOmDwJ8L6qTYoMNoQJ_rPFK3w7PATgV5VoyDp5DM3xHpkJ6HxZ
Proficiency Information
0 ATK ROLL / 15 DEF ROLL / 10 PERSUASION ROLL
◙ Strength
: 0

Thick Hide (FREE)
◙ Constitution: +2
◙ Intelligence: +5
✧ Vaulttech
✧ Servotech
Tech Assimilate (FREE)
Puretek Reload
Puretek Evade
Safeguard Pack
Tech Charge
Tech Exhaust
◙ Wisdom: +7
Dexterity: +0
◙ Faith: +0
◙ Magic: +0

Languages
✧ Common (Free)
✧ Dwarven (Parent)
✧ East Linguist Pack (Linguistics)​
Appearance Information
  • Stands at 4'2" with sandstone eyes, white-blond hair styled in a shag ponytail, and ruddy brown skin; they are lathered in robes and hoods to conceal their face. The curtains of these garments appear like pajamas and have stars or other celestial objects stitched into them.

x_MRgu6WvGchOJ4p4bYe38NM7tt0jPXjvIoN6FpIofWC_2-lN2x6P5QNrhm3Gl-6aas_DZMuDxM8dzujyHSpOFGOmDwJ8L6qTYoMNoQJ_rPFK3w7PATgV5VoyDp5DM3xHpkJ6HxZ

Plot Hooks
  • Child of Peox Ahhutel, a descendant of a second generation to arrive in the Crown Isles. Ollie has a lure to the Fornoss Religion, as they own many heirlooms from their ancestors that allude to it.
  • As a mixed family, both the customs of Dwarven culture and Ailor culture are scarce. Ollie is more alike to the general populace of Regalia's denizens, being born in the city themselves.
  • First came their love for gemstones, then their love for celestial stars. The two shared a close resemblance, and as such most of Ollie's skills and abilities revolve around their taste for both bodies of earth and the cosmic bodies above.
  • Ollie has spent most if not their entire life in Regalia. Any venture outside of the country was for the sake of trade, investments, and nothing else.
  • Ollie is a stingey foreman like merchant, who is quick to hire mercenaries for traveling ventures in the countryside. For this reason, they are an excellence hired support or support to mercenaries they in fact hire.
  • Nothing restricts this individual from involvement, global affairs, or local fueds, as the majority of events in Regalia can be tied to earning a profit.

bUMP