• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Change To The Item Link Feature ( {item} )

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ItsLateKnight

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I was going to sell two items in trade chat as a package as they worked well together to be sold that way. I was thinking what if instead of just the basic {item} you could type {item.1} or {item.2} to link the items within those hotbar slots instead of being scrolled over it? So lets say I have a diamond axe in the 1st slot and a diamond sword in the 3rd slot, but I wanted to link them both in one message. I'd type {item.1} {item.3}.
 
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+1 that, minecraft send length/ludicrous cooldown make trading differently enchanted items a pain