- Joined
- Feb 12, 2014
- Messages
- 73
- Reaction score
- 212
- Points
- 453
I agree with Boogjangels opinion, there is no longer a combined community. There is role players and survivalist and a player who attempts to do both often has a hard time joining the other due to players "keeping to their own" or thats just how I've seen it. As a player who was around even for a small amount of time during massive's golden days I saw a united community, factions were very different than they are now and only a small percentage of the player base hung out in regalia 24/7. Factions back then had backstories, rp reasons for wars, lore for their faction, and they had active members who cared about the faction. people used to strive to create their own space and small kingdom so they could do what they wished. I remember when you could walk through wilderness and find random players enjoying their time, I once met a player named privateaj11 who had a small house and shop off a fendarfell road xD (we had many many adventures before he disapeared out of no where) but the point is everyone moved away from the factions universe and now we are left with maybe 14 players at a time AT MOST in a world that took months to create by the staff. while collectively there may be 50ish (pushing it) players in factions there will be 150+ in regalia and its as if both communities shun eachother. It makes me sick to see how each side treats each other, and how different THEY make themselves From one another.
My idea for a solution
Ive have a few ideas for a solution to this problem for quite awhile. I think since everyone actively refers to the factions world as "The factions universe" you should treat as you call it and allow faction players to gather and write a record of all that has transpired in the past 5ish years up till now, reaccounting things like algaron and the wars between alamut and Invictus, the undead war by mag, chronikatr and valyria, mithril okyno, ninthlegion, and so many other factions have been so great and now their forgotten. I believe if you let "Survivalists" as you call them, to create their own world it would attract many other players to the factions worlds and promote a united massive once more.
Why I think It'll work
I know from experience that it will work, as a player I may appear to be solely a pvper due to my previous factions I've led such as Wrath. there was a period when I had Gloomsreach, that I promoted inter faction role play and it attracted many players and we had successful role play sessions. Most of the players in these sessions normally only stayed in regalia and I witnessed a glimmer of the old ways of massive.
Don't really now how to end this and didn't have time to edit it, so here it is raw
My idea for a solution
Ive have a few ideas for a solution to this problem for quite awhile. I think since everyone actively refers to the factions world as "The factions universe" you should treat as you call it and allow faction players to gather and write a record of all that has transpired in the past 5ish years up till now, reaccounting things like algaron and the wars between alamut and Invictus, the undead war by mag, chronikatr and valyria, mithril okyno, ninthlegion, and so many other factions have been so great and now their forgotten. I believe if you let "Survivalists" as you call them, to create their own world it would attract many other players to the factions worlds and promote a united massive once more.
Why I think It'll work
I know from experience that it will work, as a player I may appear to be solely a pvper due to my previous factions I've led such as Wrath. there was a period when I had Gloomsreach, that I promoted inter faction role play and it attracted many players and we had successful role play sessions. Most of the players in these sessions normally only stayed in regalia and I witnessed a glimmer of the old ways of massive.
Don't really now how to end this and didn't have time to edit it, so here it is raw
@Boogjangels @Mecharic
Last edited: