• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Will The In Making Survival Map Have Normal Underground?

Joined
Jan 5, 2016
Messages
1
Reaction score
4
Points
0
The current map is cool on the surface but once you go mining it is boring.
1st of all you need to mine 60 blocks down to get any ores (naturally ores spawn under 60) and then 2nd cave systems are mega rare which makes strip mining only way to mine which gets boring after 5 mins because you have nothing to explore.
 
Giant mega cave systems, when? Remember the Jorrhildr map had those awesome ice caves, I loved them!