• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

We Have A Bad Monster Problem.

aprader1

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This is a small darkroom where not many mobs spawn outside it. This may be a problem. 2015-03-01_16.22.58.png
 
No problem here, I've had 5x those mobs in a darkroom before, it's called a darkroom to be able to farm those mcmmo abilities quickly and legally.
 
as in no tunnel systems
Yeah every small cave in all directions for 100 blocks is filled and it's under the ocean. Those voids will be back soon however if they are not already due to it being in New Ceardia and Massiverestore being added. Doesn't really matter though I've never noticed a difference in spawns due to stuff like that and some of the best darkrooms I have seen in regards to spawns had the most half a**ed design.