

━━━ LADY OF THE DEEP ━━━
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Custom Kit | Playlist | Art Gallery

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Full Name | Vaëla Faëssi Aetris Bel-Regalia › Titles | Champion of Morrlond, Sovereign Heritage | Half-Teled, Finul› Nicknames | Vae, Viola, Sunshine › Recessive Heritage | Half-Selvath Age | 27› Date of Birth | December 11th, 287 A.C. Gender | Female› Pronouns | She/Her Religion | EvolismOccult| Abyss and Silence Mage › Magic Schools | Elemental, Body, Summoning, Fated, Gateway Occupation| Criminal Ringleader› Affinity | Vampire Brood › Affiliations | Arcanist Society |
Eye Color | Scarlet, often shifted magically into an Azure Blue. Skin Color | Pale and scarred, with tattoos covering both arms. Hair | Wavy and Raven Black, dyed Bone White. Height | 6'4 or 194 cm. Body Type | Toned and curvaceous. Oddities | Mutated horns and fin-ears colored a dull grey-blue. |
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Core ConceptVaëla is a Dhampir hailing from the slums of Crookback in Regalia. She can be described as a lying manipulator with a warrior's pride, one who uses both words and her own strength, both physical and magical, to get what she wants.
On the one hand a hedonist leading an entire criminal guild, on the other a wife with a family to go home to, she struggles with a middle ground of morality often forcing her hand.
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Alignment | Neutral Evil
Personality Type | ENTJ | The Commander
ReligionVaëla is an Evolist with an excessive devotion to Morrlond. She worships him almost exclusively and tries to uphold his standard of perfection to the best of her knowledge. -
ㅤ Criminal Ringleader | Sovereign
Vaëla is the founder and the head of the Serpent's Hollow, a prominent criminal guild based in the Regalian Undercity. Her influence reaches across the tunnels, as well as Crookback above. She is often recruiting more manpower for her cause.
ㅤ Morrlond's Chosen | Champion
Vaëla is a Champion of Morrlond, a devout warrior dedicating her strength to her violent patron. As such she values other Evolists who align with Morrlond's views and her own, though she isn't above personal grudges.
ㅤ Slumborn Brood | Native
Vaëla hails from the city of Regalia, specifically from the slum districts of Crookback. She has a history of thievery and violent crime there, as well as possible friends and enemies from the past.
ㅤ Affliction's Aftermath | Ex-Sanguine
Vaëla has had a relatively lengthy history with the vampiric curse. She once served as a lieutenant of the Desprince Reyna Typhonus, which may have caused wounds that still haven't healed.
ㅤ Sorcerous Talents | Scholar
Vaëla is a talented mage with an innate connection to the Abyss. With her innate skill and a curiosity fed by it, she is part of the Regalian Arcanist Society either to its other members' pleasure or detriment. -
ㅤ Chapter I| Childhood
Vaëla was born in Regalia, to a Selvath mother and a Fin'ullen father whose vampirism cursed Vaëla to grow up a brood. Out of her numerous siblings, she stood out with sheer magical talent, a strong connection to the Abyss she was born with. That said her parents were no scholars, meaning she had to learn elsewhere.
ㅤ Chapter II| Adolescence
Vaëla would spend her adolescence in Crookback, among vampires and criminals who only led her further down a path of crime and violence. She began with thievery, working her way up with more and more cruelty, now under her uncle's guidance. Each fight only fueled the flame that had been lit. She loved combat, she loved growing stronger, and she loved to show it, always seeking to be atop the hierarchy among her siblings.
ㅤ Chapter III| Adulthood
Vaëla's violent tendencies and her excitement for crime inevitably led her to seek out infection once she was old enough, which was granted to her by her eldest sister. She wished to use others to grow stronger, which she did until she had claimed the crown of the champion of her sister's coven until it inevitably fell.
ㅤ Chapter IV| Recent Events
Vaëla lost her way for months after the Vampiric Occupation of Regalia. She ended up cured, directionless, seeking a place to belong, which she had thought she did when she met her wife-to-be. That said, the clutches of a life of crime had yet to let go of the brood. She eventually ended up infected again, building her own guild in the undercity for allies and her own goals. With that she has made countless friends and allies, as well as numerous enemies who would rather see her not ruin the streets of Regalia.
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Point Allocation› Attack Stat | Faith(1d17)
› Defense Stat | Magic (1d15)
2 Constitution
› Training | Breatherㅤ
› Training | Iron Will
1 Dexterity
› Roguery | Sharp Reflexesㅤ
7 Faith
› Ritualist | Ritualist Stance (Free)ㅤ
› Ritualist | Ritualist Slaughter
› Ritualist | Ritualist Hunt
› Ritualist | Ritualist Roots
› Ritualist | Ritualist Gale
› Ritualist | Ritualist Surge
› Ritualist | Ritualist Expulsion
› Prayer | Guided Prayer
5 Magic
› Cavalry | Cavalry Summon (Free)
› Cavalry | Cavalry Trooper
› Arcane | Arcane Aura
› Arcane | Arcane Distortion
› Adapt | Oceanic Pack (Magical)
› Invoke | Arcane Invocation
Custom Kit
› Custom | Deepdweller Trident
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Vaëla is a Champion of Morrlond utilizing both her immense physical strength as well as her innate magical talent with ruthlessness cultivated in the image of her Patron.
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Her expertise is in close quarters, overwhelming whichever foe she faces like a living, breathing hurricane. Her weapon of choice is the Brineblood Harpoon, a magical polearm made in Morrlond's Image that punishes those who dare denigrate her Patron in her presence.
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Whether on dry land or below the surface of the water, she is a force to be reckoned with for anyone within her striking range.
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Heritage TraitsMechanic I | [TBA]Fin'ullen can Transform into Daphalar, turning part or whole parts of their body into Aquatic humanoids (think Merfolk), this is not a Disguise. Mechanic II | [TBA]Fin'ullen can apply non-Magic aesthetics of deep-sea creatures and coral to their body without becoming Occult. This also includes clothes and weapons. Mechanic III | [TBA]Fin'ullen can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely. Mechanic IV | [TBA]Fin'ullen can perform great feats of strength out of Combat (carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions. Mechanic V | Beast BecomingYou can use a ritual/consume/sacrifice any part of an animal to adopt aspects of it, for example consuming the flesh of a jungle-cat and taking on their hind legs and tail, or sacrificing the pelt of a bear and transforming your arms into bear-claw hands. These changes are temporary (however long you want them to be), can change any body part but never the head, and cannot grant other mechanical uses such as flight.
Dhampir MechanicsMechanic I | Night VisionYou have perfect night vision, capable of seeing in dark and low-light environments without needing external lights, but does not have any Combat applications, and some Magical forms of darkness overrule Night Vision. Mechanic II | Dhampir BloodYour blood will sizzle and spark with a low flame when exposed to sunlight if you are uninfected with Vampirism. This can be used to prove your identity as a Brood to non-Vampires.
Society MechanicsMechanic | Dimensional TowerMembers of the Arcanist Society have access to a Mage Tower in the Regalian City. Only members of this society may enter the tower, as it's protected with arcane wards that deny entry to anybody else. Members of this society can temporarily invite non-members in.
Custom Kit MechanicsMechanic I | Storm CallerYou can control elements of the weather and summon a localized storm. You can control the wind to move objects around, and the weather around you reflects your temper, with ill temper invoking thunderous weather and dark clouds overhead. Your movement is graced with static discharges. Mechanic II | Greater HunterYou are an apex hunter in the wilds, capable of a greater sense of the hunt, sight, and hearing in nature. You can effortlessly capture mundane animals in the hunt and may receive additional benefits during Monster Hunt Events or Monster encounters in the forests of Regalia. Mechanic III | Faith DestinyYou have a Deity-Form Transformation, which transforms your body into that of a divine God-like superhuman warrior in appearance, larger, and clad in classical armor as a champion of the Gods. This change counts as a Transformation but does not count as a Disguise. You can design a general aesthetic angel-like appearance for different Religions, or have the appearance be strongly inspired by a specific Deity. Also while using this Transformation during Divinium summoning, Gods of your Religion may look more favorably upon you while this Transformation is active. Mechanic IV | Demon KindredDemons see you as one of them, despite not being a Demon yourself. During Duke Summonings, the Duke will not use anything you say against you or as extra cost. You can Veilwalk without negative consequences, and Demons cannot possess you, or consume your soul under any circumstances, meaning you have some natural protections against Demons that other mortals do not.
Hobbies and TalentsAlchemy HobbyVaëla is well-studied when it comes to alchemy and often uses her knowledge to make a profit. What she makes may range from typical Rubyflower extracts to less than legal solutions. Athletic HobbyVaëla is proud of her body and despite having some knowledge with the Body school of Magic, her build is a product of both her Fin'ullen heritage and her own, hard work. She trains daily, both to remain in shape and to be her best self in battle. Magic TalentVaëla is a talented mage fashioning her magic in the image of her patron, Morrlond. She's most knowledgeable with Elemental magic, although she has dabbled with magic that alters others' senses lately.
LanguagesNativeStudied› Common | ▰▰▰▰▰
› Altalar | ▰▰▰▰▰› Sign Language | ▰▰▰▱▱
› Katharic | ▰▰▰▱▱
› Sulvaley | ▰▱▱▱▱ -
CollectiblesGoldbarb SpearThis Artifact grants the wielder the Maquixtl Mechanic for Gene Editing including all of its visual functions, and can choose one Heritage Mechanic to gain from Finullen or Teledden, which must be locked in when chosen and not changed.
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Thank you @Saaber and @Rowet for help and inspiration with the aesthetics!
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