• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived The New Item Statistics

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Okay i had no idea where to put this since it really isnt a bug so here we go

The item statistics which show kill count and most recent kill now include blocks broken..

My suggestion is to limit that to ONLY weapons/tools. Because any regular block if i break... a carpet, or a dirt, or even a redstone dust.. It will add that block broken count and that item is unstackable.
 
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It is intended to work across all items just like the kill system. I understand this is inconvenient for stacking but then you shouldnt be using those items to break blocks if you don't want the count.

You can remove the count by placing the blocks down.

Perhaps there can be a clear command implemented. But. Coding.
 
Right but some things like flowers and redstone or carpets can be broken without a tool and if you accidently break one of those you are screwed
 
Is this feature toggle able? As is, this sounds like a disincentive to get premium. As someone who's been doing a lot of building lately, this would get annoying pretty quickly.

What about limiting it to named items?
 
It has been decided that there shall be a command that allows you to clear a specific stat from an item, I hope that will fix your problem.
 
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