• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Small Suggestion - Massivelock Shop Timeout Changes

This suggestion has been archived / closed and can no longer be voted on.

twinCatalysts

Former Leader of Tyberia
Joined
Dec 3, 2015
Messages
91
Reaction score
60
Points
0
Just a small one. Don't expect massive discussions or debates in the comments.
Currently Massivelock will kick you out of a shop after one minute of being in it. This is, quite simply, annoying.
You could be browsing through a chest of lore, looking at all of them and plucking a few you want out, when suddenly you're yanked out of it (without it making purchases for you, thank god) and you have to go through all of them again looking for the items once more.
I understand it was implemented to keep people from idling in chests since only one person can use them at once, but it's still annoying.
Proposed solutions:
Increase the time it takes to be idlekicked from 1min to 3-5mins
Keep it as one minute, but you have to be idle for that minute, meaning if you move or take anything the clock resets.
 
This suggestion has been closed. Votes are no longer accepted.
Tagging @Madus to review the MassiveLock shop Idle kick times
 
I could extend it if players are actively shopping, which will limit how much you can annoy others. I could also make it customisable per shop, so that lore item shops could have an extended duration.