• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Skill Level Rewards.

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xxRevolutionz

Zeno Vesryn
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As MCMMO is on the server, lots of people level up many of their skills to extremely high levels, but they do not get much reward from them apart from the improved abilities from the skill.

i thought it would be quit good if you could somehow make a Plugin that runs along side MCMMO so that when you reach certain Levels you get rewards. For Example, rewards for Mining could be:
Level 100 Diamond Pick + 5s
Level 250 Diamond Pick(UnbreakingII,EfficiencyII)
Level 500 Diamond Pick(UnbreakingIII,EfficiencyIII,FortuneIII) + 5 Diamond Ore Blocks
Level 750 Diamond Pick(UnbreakingIII,EfficiencyIV,SilkTouchI) + 15s
Level 1000 Diamond Pick(UnbreakingIII,EfficiencyIV,SilkTouchI) + (UnbreakingIII,EfficiencyIV,FortuneIII) +40s

I don't know if it would be possible to make this run alongside MCMMO because it is made by other developers (I Think) :) but if you could i think it would be a nice feature so you can get helpful resources out of leveling.

This might also encourage people to level up their skills more ! :)
 
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The point of getting the skill higher is to have the skill higher and getting the associated mcmmo benefits. Nothing else is necessary to make it worthwhile.
 
i know that, but i just thought it would be nice thing to get something extra from all the time spent leveling it up, like an extra way of making small amounts of money.
 
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