• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Serial Numbers For Players.

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GrunklePeter

That furry skinner guy
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So, with the username change implement, it will be hard to see who players are, and because of that, faction hoppers, stealers, and griefers will not be known.
What I suggest is to havê a serial number (not ID, because that is huge) to each player. A different one, to each different player that enters the server/players that are already in there.
I want to know what do you think :) Thank you!
 
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Better Idea: Have /seen show a list of your past names.