• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Scythes?

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Jake.S.Fruit

I like to draw. Can I has drawing?
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Ya muuum! ...Nah, just kidding. My mum.
maybe a scythe plugin for those people who just like to go around and steal souls. It could use the iron hoe item prop, enchanted with unbreaking 3 and sharpness 5, and when you kill something with it the mob/player drops a 'soul' instead of the regular loot (Ghast tear with enchanted layer effect and renamed Soul.) I don't know what you would be able to do with a soul though. And scythes could only be found in very hard generated structures.
 
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Rethink this, it will probably have to be client side as Sharpness 5 isn't an enchantment.
 
In my opinion, this is something that you should roleplay rather than count on a plugin for.
 
souls are used to light mob torches :O
use a torch + soul = mob torch
Their torches with blue lights that attract mobs...
Well they don't walk towards it but they spawn their more frequently
and it ads disruptive lights to the dark room.

Mob torch light flickers more then regular light
and the fire animation looks like a wailing face.

why not just make it so that if anyone dies from a hoe this happens then o.O
and I think we would have to ask mojan to add these torches and then
make a plug in that if you kill someone with a hoe one of your torches turns into a mob torch.

But I think that mojan will make it that you can enchant a torch because xp is more like mob souls anyway.
 
souls are used to light mob torches :O
use a torch + soul = mob torch
Their torches with blue lights that attract mobs...
Well they don't walk towards it but they spawn their more frequently
and it ads disruptive lights to the dark room.

Mob torch light flickers more then regular light
and the fire animation looks like a wailing
why not just make it so that if anyone dies from a hoe this happens then o.O
and I think we would have to ask mojan to add these torches and then
make a plug in that if you kill someone with a hoe one of your torches turns into a mob torch.

But I think that mojan will make it that you can enchant a torch because xp is more like mob souls anyway.
face.
(facechair) BLUE LIGHTS are client SIDE and especial as they FLICKER[DOUBLEPOST=1367508738,1367508535][/DOUBLEPOST]And it's hard to get Mojang to add those torch
 
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