• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Work in Progress Rorn Character Sheet

This sheet is a work in progress and should not be considered accurate or used actively in roleplay.
Joined
Aug 11, 2024
Messages
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Points
6
Character Information
  • Full Name: Rorn
  • Heritage / Culture: Beastman (canine)
  • Age: 28
  • Gender / Pronouns: Male He/him
  • Religion: Doesn't worship
  • Occult: N/A
  • Character Occupation: Trader, Blacksmith?
Appearance Information:
  • Eye Color: Piercing yellow, with slit pupils reminiscent of a predatory beast.
  • Skin Color: (Fur Color) Dark, charcoal gray with streaks of deep brown around the arms and legs.
  • Hair: N/A
  • Height: 6'8
  • Body Type: Muscular and towering, with broad shoulders and a solid, imposing frame.
  • Additional Features: Muscular and towering, with broad shoulders and a solid, imposing frame, cars crisscross his torso and arms, marks from past battles and hunts.
Skill Information:
  • Hobbies and Talents: Smithing, crafting weapons and armor, trading goods, and hunting for rare materials.
  • Mechanics: Survivalist: Skilled in wilderness survival, able to live off the land, track prey, and navigate difficult terrain with ease. He often forages for rare materials that he uses in his craft.
  • Languages: Common Deshawi
Backstory/Plothooks:
Rorn was born into a small tribe of Url deep within a wild, untamed forest. From a young age, he was taught the ways of the hunt, but unlike many of his kin, he also took an interest in crafting the tools and weapons they used. As he grew, he apprenticed under the tribe's blacksmith, learning the trade and eventually surpassing his mentor.

When a catastrophic fire ravaged his homeland, scattering his tribe, Rorn salvaged what he could and took to wandering, using his skills to craft goods and trade with those he met. Over time, he honed his blacksmithing skills, creating exceptional weapons and tools that gained him a reputation among traders and warriors alike.

Now, Rorn seeks to establish his own trading post, where he can craft and sell his goods while continuing to explore the wilds for rare materials. Though he remains fiercely independent, he understands the value of alliances and is open to partnering with those who respect his craft.
Plot Hooks:
  • Trading Ventures: Rorn is always looking for new trade opportunities and rare materials to work with. He could be found in marketplaces, crafting workshops, or exploring for resources.
  • Crafting Commissions: As a master blacksmith, Rorn can be hired to create custom weapons, armor, or tools. Characters in need of high-quality gear might seek him out.
  • Rebuilding the Tribe: Rorn is searching for others like him or allies who can help him establish a new home or tribe, potentially incorporating his trading and crafting skills.
  • Moral Dilemmas: Though Rorn is pragmatic, he is not without a sense of honor. Situations that challenge his beliefs in fair trade, craftsmanship, and survival could lead to character growth.
Combat Proficiencies and Abilities
Attack Stat: 7
Defense Stat:7
[14/14 points spent]
Proficiency Points:
  • Strength: 7
    • [Combat Sight]
    • [Bruiser Agony]
    • [Veteran Swiftstrike]
    • [Concussive Blow]
    • [Diving Tackle]
    • [Pinning Throw]
    • [Careful Fighter]
  • Constitution: 5
    • [Status Endure]
    • [Rage Counter]
    • [Iron Will]
    • [Thick Hide]
    • [Interception]
  • Intelligence: 0
    • [Ability Name]
  • Wisdom: 2
    • [Chem Revive]
    • [Chem Berserk]
  • Dexterity: 0
  • Faith: 0
  • Magic: 0
 
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