• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Rinus's Mushrooms&stuff

Rinus

Weirdo Snake
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Guh. I'm not very good at making intros to stuff, so:
I'm building my Lothar faction, Aulaire.
It's mainly made of caravans and mushrooms.
I'm just going to put house ideas and tavern ideas here.

Here's one mushroom-tavern concept:
a88d0a79b0a3eab21454d7e47f426190.png
That's an earlier one which takes up less space but I don't have it looking as organic as it should.
My other concept which I made today was:
28c237d0f675319aeea301e558b6502b.png

And the interior:
9bbacad5bc69d778d0527aa5f52d95a1.png
I prefer this one because it's bigger and keeps to my small, squat mushroom theme.

Uh, other than that we have mushroom houses:
39ba1f820ab1fd6d6dc4d985e2a2b890.png
And also caravans:
9dd5d8ff3a6daec8e6c854948430d228.png
995de26c43b08a886ee9661c60f30ca0.png
6db10be72fa040364d4482db1e6cea22.png
And I think that's about it???? I'll add builds as i build them, which isn't often.