• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Regalia V2 Layout

TheFinitePeach

The World's First Sentient Fruit
Joined
Jan 24, 2014
Messages
329
Reaction score
372
Points
0
Location
A Peach Orchard
Website
en.wikipedia.org
VMxyz98.jpg

So... yah I got this isometric view of Regalia V2 and decided to take a look at what is what and try and make some sense of everything. Much of the information is cross-referenced from street level photos and because of this may not be 100% accurate. If anyone has any information regarding the uncertainly labled areas feel free to share it. I also plan to update this with additional work and or information.
 

Attachments

  • Regalia V2.0 Analyzed.JPG
    Regalia V2.0 Analyzed.JPG
    137.7 KB · Views: 16
I believe the Orange section is actually the poor district. You can see the walkways mentioned in the preview post if you look at the isometric view.
 
I believe the Orange section is actually the poor district. You can see the walkways mentioned in the preview post if you look at the isometric view.

Good point I didn't notice the walkways on the ISO view earlier. In that case I think it may be a mix of harbor and poor district because there are a couple objects which appear to be cranes in the ISO as well.