• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Private "parties" Chat Channel

This suggestion has been archived / closed and can no longer be voted on.
Status
Not open for further replies.

HarryManUltra

Alexander Redguard
Joined
Apr 18, 2016
Messages
3
Reaction score
6
Points
0
Location
England
Okay so my recommendation is simple, an extra feature that allows players to create their own chat channel, give it a name, make it so it can be invite-only, or available for the public to join.

I think this idea would be good, as perhaps you wish to make a chat for the factions you have the relation of Truce with, perhaps you want a private chat for a specific role-play group you're in. Either way, I don't really see any downside to this idea, and I heavily recommend it at least gets considered by staff.


If you do decide to create this feature/plugin the commands could be:

/chat channel (Could also use cc)
/cc create (Name) (Whitelist/Public)
/cc invite (Username)
/cc public
/cc whitelist
/cc kick (Username)
/cc ban (Username)
/cc rename
/cc leave (Name)


To prevent too much chat channels, perhaps it could cost in-game money, say 150R. And as for the chat cooldown, I think it should stay the same as it is for Alliance - Non-exist. After all people would be able to leave the chat if they decided too.
 
This suggestion has been closed. Votes are no longer accepted.
Its not a bad idea. But it seems like this is already accomplished through the current chat system and TeamSpeak
 
I'd say it has a chance but there are tons of things that they are working on as of late, and it's also a money sink, but sounds cool.
 
I mean y'all could code an rp party plugin that has a chat feature to enable better closed rp sessions and could function as like a multi person /msg.
 
I mean y'all could code an rp party plugin that has a chat feature to enable better closed rp sessions and could function as like a multi person /msg.

If this is something roleplayers would like to see, please create a new feature suggestion pertaining to it.


This idea for itself will be rejected as there are not enough benefits to constitute the time + Tech prioritization means this would be very low on their list and unlikely to be implemented.
 
Status
Not open for further replies.