• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Please Update The Wiki On Dwarves Regarding Their Weight

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digimoto

Got a Gorak gig going.
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I'm going to keep this quick and really simple, the height listed for dwarves is fine at 4ft 11 nice, but the maximum weight is 120lbs? 115lbs is a "healthy" bmi for humans who are that height.... just a 5lb difference while in the wiki text it says that dwarves make up for their weight and lack of height in broadness and stockiness meaning they should be weighing similarly to that of a human, could this be looked at/fixed please? (Maybe even just remove it since weight is touched on in the text like Orcs) I'm looking to make a dwarf character :/

Cheers
 
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You don't have to take the weight calculus seriously. Dwarf Race pages is one of the most outdated pages, and our character apps don't ask for body weight anymore, only Body Shape which is independent of body weight.