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I'm going to keep the preface and the questions super short, because I'd also like to see super short answers. This is not about /how/ to bring players into the fold of feeling their characters have made an impact on the world, this is really easy and has been done numerous times. There are two different ways of player impacts, there are cases of for example a player gaining a "I contributed to this piece of lore or this event, and I am mostly responsible for this" through staff written progressions, earning these things through rolls & such, and then there is for example a player saying the same thing, but they worked for it, and could only achieve it because they managed to galvanize the support of other players to recognize them as this leading figure in this event or piece of lore, and then the server management recognized them after.
This is not a thread asking how to do this, we've already had plenty of experience with that. This is a thread picking at brains for the validity and fairness of it all. Please if you reply, answer the following questions honestly and as concisely as you can, but don't just offer yes/no answers without a piece of why:
Being responsible for a war being won or lost
Being responsible for the emancipation of a race, gender or religion
Being responsible for a major culture or fashion shift in society
Being responsible for a major turn in racial or societal history
Being responsible for a massive magical event
Being responsible for the death of a notable NPC character
Being responsible for a major political upheaval
Etc
This is not a thread asking how to do this, we've already had plenty of experience with that. This is a thread picking at brains for the validity and fairness of it all. Please if you reply, answer the following questions honestly and as concisely as you can, but don't just offer yes/no answers without a piece of why:
- Do you think it is feasibly possible or reasonable of players to expect complete fairness and equal right to become a part of influencing the server lore, knowing that there are at least 300+ active players.
- Do you think staff should only allow players to impact lore when they are able to mobilize other players to support them, or should staff always apply equal footing with other players, and assist everyone in affecting lore.
- Do you think if a player has affected a piece of lore or became central to it, that new players who come after and did not experience it, should be expected to respect that piece of lore and the affect of the player (their character) also? and not just throw their own view on top of it which ignores that established lore or notion?
- Are progressions a suitable manner for players to engage in a way to affect the lore, or should all of it occur solely in game through events or IRP progression? And if so, do you think staff should run DM characters to assist to this effect?
- Do you think Staff should set about to record these major impacts on some sort of Wiki article for future reference
- Do you think legacy should also include massive embarrassments and humiliations, or only feel good moments where characters left a positive (to them) impact on the world?
Being responsible for a war being won or lost
Being responsible for the emancipation of a race, gender or religion
Being responsible for a major culture or fashion shift in society
Being responsible for a major turn in racial or societal history
Being responsible for a massive magical event
Being responsible for the death of a notable NPC character
Being responsible for a major political upheaval
Etc
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