• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived No Name When Behind Objects.

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Dworvin

Dwarf Elder Dworvin of Ulldin
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I don't think I need to explain why not being able to see peoples names when their behind objects but I will go at it anyways.

Stalking reasons, you can already hear their foot steps when their walking ore running, you cant type anything when crouched so you cant hide ore run if you get away because they can just find yore name tag.

I also think yore name should disappear completely when crouching (kinda like cloaked for RP purposes) It would be hard to run away without letting them see yore face (name) but even more RP for ya.

Anyways I just want the game to be more RP ore realistic.

Agree if you think thees points are right.
 
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No way to effectivly do this with though. Maybe when the 1.5 modding Api comes out it may be easier.
 
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