• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character NI've Al'Katib

This character is actively played.
Joined
Jan 13, 2023
Messages
35
Reaction score
9
Points
33
  • Full Name: NI've Al'katib
    • Alias: Shadowspire
  • Heritage / Culture: Velheim ailor/savent asha
  • Age: 23
  • Gender / Pronouns: He/they
  • Religion: Fornoss
  • Occult: Semi-mage School of shadows
  • Character Occupation:
Appearance Information
  • Eye Color: grey
  • Skin Color: brown
  • Hair: white
  • Height: 6'0
  • Body Type: athletic
  • Additional Features: Raven wings
Skill Information
  • Hobbies and Talents: Parkour, close up magic, knife throwing, lock picking
  • Mechanics:
    • Savent Asha can control a special substance called Living Metal, which is a solid metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.
    • Savent Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel-like sparks that light up.
    • Savent Asha can manifest (or have) Wings (of any design: Furred, Feathered), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
    • Savent Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.
    • Savent Asha have a heightened alertness and analytical mind, able to perceive threats and react much faster. They may notice dangers when interacting with Event objects or Characters (Private Message DM's for more info)
  • Languages:
    • Ibeth
    • Common
    • common sign
    • ortsi
    • skodje


Combat Proficiencies and Abilities
Attack Stat:
Defense Stat:
[15/15 points spent]
Proficiency Points:
  • Strength: 7
    • Shrug off, steady body, magebane strike, shattering strike, knockback sweep, technique parry, chaining throw, weapon throw (free)
  • Constitution: 2
    • Rage counter and iron will
  • Intelligence: 1
    • hook shot
  • Wisdom: 0
    • [Ability Name]
  • Dexterity: 0
    • [Ability Name]
  • Faith: 0
    • [Ability Name]
  • Magic: 5
    • Arcane counter, arcane aura, arcane portent, arcane cleanse, magic shove
  • Charisma:0
    • [Ability Name]

[Life Story / Plot Hooks]
Born in middskag he was born into a family of mages, but was soon adopted into a different family, one of thieves and Bandits. Throughout his teen years, he had become something of a Disaster(?) often times going against his code, offering food to those in need and shelters to those who had none but often times being rejected, fought against, and thrown out of homes he tried to stay in. Nearing his adult years however, he had decided enough was enough, to move on to do bigger and better things to afford the life he had never himself got to have. through his time stealing and giving to the needy he himself had never been able to leave the poverty that is now his home in crookback.
 
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