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Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server.
You only need a sheet if you plan to engage in roleplay combat.
Inventory Split Incoming
MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, weโve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.
Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.
Important Dates
April 1: Trunk storage opens.
May 25: Final day to submit items for storage.
June 1: Inventories are officially split.
Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.
MINUETTE'S APPLICATION CONTAINS HEAVY SPOILERS FOR MECHANICS / STORY POINTS THAT HAVE YET TO BE BROUGHT UP IC OR OOCLY. IF YOU DO NOT WANT TO BE SPOILED ON THESE MECHANICS, PLEASE READ THE FORUMS VERSION INSTEAD. THE GOOGLE DOCS VERSION IS FOR ADDITIONAL AESTHETICS TOWARDS THE CHARACTER. THANK YOU.
application link goes here [TBA!]
: ฬฬโ Used by friends usually - they have no preference.
เฟ Fawn, Dear.
: ฬฬโUsed exclusively by Luca V. Ashley - heavily preferred.
เฟ Fountain Pen, Bedsheets, Minnie-Win.
: ฬฬโ Used exclusively by Raymond Hart - generally not taken well, save for the last one.
โ โขใปHERITAGE.
เฟ Marayan Vaulter.
: ฬฬโ Suffers from amnesia after waking from their cryopod.
เฟ Intrigue Arkenborn.
: ฬฬโ Born with Demi-eyes, they have been hidden using their Genos Magic [SHAPESHIFTER PACK].
โ โขใปAGE.
เฟ 23 years.
: ฬฬโ Birthday is July 14th.
โ โขใปGENDER.
เฟ Agender.
: ฬฬโ Any Pronouns : ฬฬโ Minuette does not understand the very concept of gender, and even before their cryopod, had rejected the concept of it. They feel no attachment to any labels and find them overly confusing, even after having them explained to them. They only go by agender because it is defined as having no gender at all, which is close enough, they suppose.I OOCly use she/they due to her feminine presentation, but welcome anyone to use any pronouns on her.
โ โขใปSEXUALITY.
เฟ Queer Polyamorous.
โ โขใปRELIGION.
เฟ Agnostic
: ฬฬโ Minuette is not aligned to any religion at current, and unlike some Maraya, does not remember or necessarily abide by the Tohn Sonan. They are open to discussions of religion and may follow one at a later date.
เฟ Minuette is a lithe, graceful figure with rich blue skin and long platinum blonde hair. They have an eternally clouded gaze, pale blue in color, and horns that sprout from their forehead and twine around their head. She wears a wardrobe of elegant Ithanian inspired fashion, and decorates herself in red ribbons for many of her outfits. They often wear long, flowing skirts and breath blouses, puffing up their silhouette. Their right leg is a nalontech prosthetic, decorated to appear like a piece of knight's armor.
โ โขใปHEIGHT.
เฟ 7'0 feet.
โ โขใปWEIGHT.
เฟ 171 lbs.
โ โขใปSKIN.
เฟ Minuette has skin of a navy hue, rich in color that gives her a dreamy look. With that deep complexion giving them a youthful look, their face is unmarred by time, almost surprisingly. Their joints tend to have a rosy, purple-hued look, which grows stronger when flushes. Their face has a crest running from the tip of their nose up to their crown, which blends with their horns and ears.
: ฬฬโ Vampiric Form - Minuette's stretched limbs take on a red gradient, their hands and legs drenched in a faded crimson. Almost as if the blood of those they've hurt has come back to haunt them, even now. A shadow falls upon their gaze, obscuring the finer details of their expressions. They often appear dead-faced or uninterested.
โ โขใปHAIR.
เฟ Minuette's hair is a warm platinum blonde, kept long and neat across their back. Done at a side part on their right, they keep it swept over to their left, partly over their shoulder where they tend to fidget with the strands. It remains silky and smooth under her care, kept good care of despite her strenuous circumstances. Their hair reaches about their lower back, although lower when not swept to the left. It remains mostly straight, though a few loose waves tend to form right after a wash.
: ฬฬโ Vampiric Form - Noticeably longer, and noticeably darker. Their hair reaches the base of their tail, stained a crimson-brown the further away from their head it is. It grows less kempt, spiked and wild as the look in their eyes.
โ โขใปEYES.
เฟ Minuette has glassy grey eyes, leaning towards a smoky teal. The upturned shape gives them a pleasant look, one which Minuette is happy to hold. They have long lashes, dark in color despite their hair. Their sclera is a bit smokier in color than the average person, creating a soft-edged look to their iris. Their pupils are a thin slit, reacting to light similar to that of a cat.
: ฬฬโ Vampiric Form - That dusty blue turns deep crimson, and that clouded gaze grows only cloudier. The pupil grows so thin it inverses, exploding in on itself to a fine mist. There is little discerning where their unfocused gaze settles.
โ โขใปBODY.
เฟ Minuette has a lithe and graceful figure, standing at least a head taller than most of their peers. It tends to lean down a bit to be more eye-level others, though their height is mostly made up by their legs. Both their legs and arms are noticeably longer than those of the average Altalar or Ailor of Regalia, alongside their long tail growing from their tailbone. Starting with a hefty weight, it thins to an even end, with wavy platinum fur drooping down. Their right leg is a prosthetic made on nalontech technology, the crystal casing blue in hue and the gold inside dulled in color. The horns on their head remain the same blue as their skin, coming from the center of their forehead and arching around their skull in quick, smooth curves. It is a little underweight due to being malnourished, but not to a severe degree.
: ฬฬโ Vampiric Form - Growing even taller and lankier, their limbs contort to add additional height, looking uncanny in their proportions. Their bones jut out sharper, and they crack to make way for the vestigial wings that press against the skin of their back, threatening to burst at any given moment. Small spines follow this growth down their back and sides, though these are small and not noticable.
โ โขใปSCARS.
เฟ The only scars Minuette has are the ones around their prosthetic, a thin, jagged line that envelops the very edge of their leg before their prosthetic attaches. The pulled skin is a paler blue in color, the very edges slightly darker. It's an overall clean cut, located just below their knee.
โ โขใปWARDROBE.
เฟ Minuette tends to wear a classier style, almost like a college attendee - they of course are not, but their frequent outfits look that way. They lean towards an Ithanian fashion sense due to V.Ashley's influence, though sticking with dresses and skirts. Anything else they tend to find troublesome due to their prosthetic. They wear baggy blouses that hang off their frame, and long skirts that hide their legs. They stray towards warmer or monochrome colors that compliment their skin, accented with cool red ribbons. They used to wear a mask of porcelain painted in fine blue details- though it is ill-fitting on their face- but they have since stopped wearing it to "match" with Varian.
: ฬฬโ Vampiric Form - Minuette goes all-in on Ithanian fashion in their vampire form, wearing excessively showy and full-of-flair outfits that attract the eye. That, or their armor, which covers every inch of skin save for their face and tail. They wear a veil instead of a full armor piece, and twine their tail in the same red ribbon to hide the skin.
Minuette tends to come across as very timid and shy to anyone they first meet, being uncomfortable with general conversation and not knowing exactly how to act around others. They fidget and twitch, stumble over words, and struggle to hold conversations for long periods of time with people they don't know. They tend to let their friends talk for them, or let strangers fill conversation instead.
The only time they come across as confident is when they are working at the Roost, where they feel in control of the situation. They are much more bubbly and excited, sure of themselves and how they function behind the bar. while not confident in every ingredient or recipe, they aren't afraid to ask for help as they learn and manage the workload rather well. Despite a lack of familiarity with being a barkeep, they have adapted well and to any newcomer it seems as if they have a good bit of experience.
Minuette tries to act in a way that is respectful to all, but struggles in many of the areas where a Regalian local might not. They are entirely unfamiliar with the terms of nobility, or the tells of a noble, and refer to everyone as miss or mister instead. They use wording that comes across as strange or odd, and their body language resembles that of a cat rather than a person. Their thick accent means they struggle with m's, l's, and s', which they tend to draw out or get stuck on entirely. Sometimes, when they forget or use a word they're unfamiliar with, they will hum it out instead. Despite trying to give a good impression, their Marayan heritage shines through with these traits.
They are easily flustered and annoyed with themselves when they make mistakes, becoming irate or frightened. They either berate themselves for it, believing they should know better, or excessively worry about how it may make them appear to strangers. This worry about their appearance to others is a constant, but especially on their first impressions. If they think they have been perceived in a way that they do not think fits their true character, they become even more flustered and irritated with themselves.
Minuette doesn't change much around friends, besides being a bit more comfortable and confident around them. However, being around a group of friend allows them to relax around strangers as well. Rather than keeping to themselves and speaking scarcely, they'll be much more open and willing to talk as long as friends are present. They talk louder, take up a bit more space, and are more openly cheery.
They're more open to talk to their friends, no longer needing the Roost counter as a crutch for their attitude. They openly make jokes or poke a bit of fun, more genuine in their excitement. They like to spend more casual time with friends, rather than limiting their socialization to work, though they still find it hard to speak up and be any sort of focus in a conversation.
Minuette is far less worried about fitting in when around friends, though they still carry concern about how they are perceived as a whole. Considering how their friends interact with her, she knows they will always correct her when she makes mistakes that might get her in trouble and help guide her along with communication cues - however, she worries this is burdensome and that they secretly hold some resentment towards her. Due to this, they will go great lengths to hide any of their more serious troubles from the majority of their friends. Any of their heavier burdens, such as their memory, dissociative problems, or anything that may be serious, are kept to herself.
This thought has led to them feeling constantly isolated even when with friends, choosing to stay silent at times or leaving a situation once any issue makes itself known. They are only open fully with Ashley, though also close with Verlaine. While still keeping some things from Ashley at the present moment, if asked they would bend over backwards to make him happy. They rely on him heavily, giving much of the credit of their latest fortune over to him.
While just as friendly with any of their friends as they are Ashley, they are noticeably more relaxed and less formal around him. They are often more cheery and excited to see him, and are much more physically affectionate where they may hold back with others. If ever given the opportunity for a hug, a hand, or a pet, they will gladly take it with quite a bit of eagerness, though they still do not initiate. They act on Ashley's whims, jumping to do as he asks at any given moment with little hesitation. They act almost more like a handmaid then a friend, though if asked will tell just about anybody that Ashley is their best friend, and they owe him their life.
The exact opposite to their relation with Ashley is one Raymond Hart- the man who eternally gets on their nerves, pushes all their buttons, and forces Minuette into action. Where he pulls away she surges forward, never letting him run from the incidents he initiates. They have fought and bickered and tried to hurt one another in ways you could not imagine, and yet there is a tenderness there that Minuette, at the very least, cannot deny. She has told him to his face how she feels; she loves him. And that is terrifying to her, such strong emotions she is so unfamiliar with. She seeks his affection as much as Ashley's, hating his game of needing her initiation. She wants it unconditionally.
Minuette is a puzzle, pieces strewn about the passage of time, damaged or forgotten in the crevices of a broken mind. They feel constantly out of touch with themselves, as if their own mind is a distant friend they can no longer contact. Some days they lay in bed for hours, mind a mantra of all the things they've forgotten that they will never be able to understand. They hear of all the Marayan accomplishments, of all the culture and life she could jave lived, and a large part of her feels nothing. The parts that do feel nothing but sadness for what she's lost.
She tells herself it's not her fault that her memories are a blur, that other Maraya have suffered the same condition, but a nagging feeling at the back of their skull tells them it is. They don't know what it is they've done, but that can't help but feel a weight heavy on their shoulders, and a whisper in the back of their head echoing of sin. Whenever they are lost in thought, it is most likely looped to here, or the dreamstate they once found themselves in.
Minuette tends to feel very intensely, and is extremely loyal to their friends. However, this comes from a place of lacking self worth, as they often attach their feelings of themself to how others view them. If someone is angry at them, they project inwards and tell themselves it must be because of something they did, and that they deserve it for not keeping their friends happy. As long as they listen and act well, they will keep themself in high spirits and esteem - but should they dissapoint anyone they care for, they matter little outside of appeasing them. This, unfortunately, shines through the most with Ashley.
With Ashley being one of Minuette's first friends, their Desprince, and something far more convoluted, almost all of their worth is tied to Ashley's perception of them. They aim to please him in any way, jumping at every command, answering every question truthfully. She desperately feels as if she needs his constant approval, to keep herself sane and grounded. When not given direct approval or scorned, she falls into disrepair.
On rare occasions, any rejection or bad day dealing with memories will send them into a dissociative state. They will act as if they are hardly there, caught in their own mind as if nothing is real. They will only comprehend what is around them by touch, soothed by physical contact with the world around them. If suddenly startled out of this state, they will break out into an either violent or emotional fit, sobbing or fighting some unseen danger. They try to avoid people when dealing with these, as they feel as if they are a burden.
โ โขใปLIKES.
เฟ Clocks.
: ฬฬโ An even rhythm, a constant noise, clocks are a bit of a comfort to Minuette. They are reliable and honest, and when they're not they are fixable. Time is a constant motion that they can safely watch and hold onto with one.
เฟ Technology / Mechanics
: ฬฬโ With a strong affinity for the hobby, Minuette enjoys tinkering and working with all forms of tech. They find the work familiar.
เฟ Rose & Forget-Me-Nots
: ฬฬโ Minuette tends to like plants as a whole, but these flowers especially hold a place in their heart. A symbol of their dearly beloved fox, and one offered to them by a dear friend.
โ โขใปDISLIKES.
เฟ Crowds.
: ฬฬโ Minuette finds crowds stressful and noisy, and hates trying to wring their way through them. They prefer to go holding onto someone.
เฟ Smoke / Ash.
: ฬฬโ Minuette hates the smell and feeling of both smoke and ash, finding it nauseating - it makes them overly irritable.
เฟ Strangers.
: ฬฬโ Having dealt with a number of unfamiliar faces threatening them, their friends, or being general nuisances, Minuette much prefers to stick with those they know.
เฟ Maraya have small Ichor glands on their hands, which are capable of producing Chrysalis that they can shape into Crystals of any shape or size. เฟ Maraya can also make music with these Chrysalis Crystals, as they can resonate based on tunes, and produce music autonomously.
เฟ Maraya come from an Ancient world. They can read certain Event hints that may not be obvious to other Races (inquire with DM/Event Hoster for opportunities). เฟ Maraya can (out of combat) remotely hijack Tech (including Automata) to follow their commands and instructions instead, due to their historical superiority. เฟ Maraya can (if they can reach melee distance safely) hack into Dragon Sites/Entities and alter their routines to unlock additional functions (consult Event Dm's).
โ โขใปVAMPIRE MECHANICS.
เฟ Hidden Scourge.
: ฬฬโ You can magically hide your teeth and Afflicted eyes. This breaks during feeding. If you have the Shape Shifter Mechanic, using this Mechanic while shifted makes you unable to Combat Roleplay. If someone knows your real name and that you're a Vampire, this Mechanic doesn't work on them.
เฟ Long Living.
: ฬฬโ You live much longer than the average life span of your heritage. You can live up to three times as long, and you can visually stop aging at a chosen age (must be at least 21). Additionally, you are immune to non-magical diseases and Afflictions.
เฟ Sanguine Bargain.
: ฬฬโ You can grant immunity to Vampirism to any person willing to bargain with you. In turn, if the bargained person attacks you, reveals that you are a Vampire, or reveals the deal, they take massive damage (discuss together what this means before making the bargain).
เฟ Mind Suggestion.
: ฬฬโ With OOC consent, you can mind-trick Characters into doing your bidding without establishing full Mind Control over them. These simple verbal commands are undetectable, but cannot be more complicated than a single sentence. This does not count as Mind Control and thus Mechanics that provide immunity do not work.
เฟ Vampiric Transformation.
: ฬฬโ You can transform into a Vampire Form, which is a Monstrous form with a unique Vampire-themed design that you can create. This counts as a Disguise and a Monstrous Transformation (illegal in Regalia). You remain in Vampire Form even after reaching 0 HP.
เฟ Universal Speech.
: ฬฬโ You can understand and speak all mortal and currently practiced languages from all the corners of the world. This includes magical languages spoken by mortals, or even Elderlaw languages like Dragonspeech.
เฟ Mind Thief.
: ฬฬโ With OOC consent, you can take memories, feelings, or passions from those you Vampirically feed on, and establish a mini-quest to retake them. This quest should be agreed on between you and the player who you received consent from.
โ โขใปINTRIGUE ARKENBORN MECHANICS.
เฟ Vice Master.
: ฬฬโ You are a natural corruptor, able to detect what vices and corruptible traits others have (consent not needed). You can then initiate a corruption cycle of another person, causing them to take on heightened vices, or go down a "corruption-arc" path where they become "evil" (this does require consent).
เฟ Receptive Mind.
: ฬฬโ While not fully able to read minds, you can sometimes perceive bleeding memories or thoughts from others. Other players may DM you and describe things you are witnessing from their minds, thoughts, or flashes of the past that your character is watching while interacting with them. You may ask a player to share these, but they must always be the ones to define what is seen, if anything at all.
เฟ Mind Suggestion.
: ฬฬโ With OOC consent, you can mind-trick Characters into doing your bidding without establishing full Mind Control over them. These simple verbal commands are undetectable, but cannot be more complicated than a single sentence. This does not count as Mind Control and thus Mechanics that provide immunity do not work.
โ โขใปTALENTS.
เฟ Magical Talent.
: ฬฬโ Minuette has a connection to magic through the Eternum realm, having taught themselves the skills in a life long past. Their magic is flavored using threads similar to a dew-covered spiderweb to mend, pull, string, or wrap around people or objects, which applies to all of their schools of magic. Their strings magic can also be flavored using red ribbons, though this is the only one flavored as such.
โ โขใปHOBBIES.
เฟ Alchemy.
: ฬฬโ Minuette's study of alchemy starts and ends at a basic understanding of creating medicines. While currently limited to basic salves and treatments, Minuette is capable of tending to basic wounds on their own and usually uses this when in a spot of trouble.
เฟ Technology.
: ฬฬโ Minuette is most capable of creating nalontech prosthetics, as well as creating simple robotics. They have also dabbled in creating other mobility / disability aids, but they are very out of practice since waking. They tend to tinker quite often in their free time to retain muscle memory.
เฟ Athleticism.
: ฬฬโ Despite appearances, Minuette has quite a bit of good muscle. They can lift slightly heavier objects with relative ease, pick others up with less struggle, and are incredibly flexible. Most notably is their flexibility, which almost comes across as non-human.
โ โขใปLANGUAGES.
เฟ Vampirism Mechanics allow for an understanding / fluency in all languages. However, without these mechanics, this list is what they would be properly fluent in.
: ฬฬโ Shalota <Sha> - Mother-tongue. Fluent. : ฬฬโ Common <C> - Second language. Semi-fluent. : ฬฬโ d'Ithanie <d'I> - Tertiary. Not fluent, conversational at best. : ฬฬโ Canta <Can> - Tertiary. Not fluent, conversational at best.
TBA.
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TBA.
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TBA.
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เฟ Minuette is employed at the ever-growing Rosegold Roost, and runs it quite well, even on her own! This is where she can most commonly be found, should she not be trailing behind Ashley's tail.
โ โขใปANCIENT MEMORIES.
เฟ Despite the seemingly apparent lack of memories, Minuette's are still there, if buried under time. Bits and pieces remain, easily brought about by discussions of particular topics such as demons, old-world tech, magic, and a few distinct names.
โ โขใปBETRAYALS BRIGHTEST BURN.
เฟ Minuette makes many promises. Minuette makes others make her promises. She is owed many favors, holds many secrets, knows more than she should. Should anybody dare go against her, betray her trust? The world will burn a fire hotter than the sun.
โ โขใปSANGUINE HUNGER.
เฟ Minuette is a vampire, fresh and new in its world. Their hunger is strong and dangerous, and their teeth are sharp and ready. If, perhaps, they are tempted enough, those teeth may find purchase in a ready neck.
: ฬฬโ Use DMs to inquire about Minuette turning your character.
5/5/25 - Revamp of Application. This includes:
- New proficiencies, picked to better suit the character overall.
- Vampire mechanics added properly. Fully active.
- General freshening up.
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