The Scorned Mother is my Shepherd, just as I will act as one: To the misguided
children of the Abyss Arken: There is Salvation, in my Gods.
◈ || « CHOSEN NAME » | Meriaht of Tallaverda.
ㅤㅤ › Misc. | Known titles, and the meaning of her name.
ㅤㅤ ㅤ » Priestess Meriaht | A title due to her status as a Priestess, which she does not police the usage of.
ㅤㅤ ㅤ » Meriaht | Meriaht means "Beautiful of Pahtia", who is from Tallaverda.
◈ || « HERITAGE » | Half-Asha; Arkenborn of Rejection.
ㅤ ㅤ › Ancestry | Remet Lineage of Asha, while recessively being Teled of the Presenna Culture.
ㅤ ㅤ › Culture | Hedjet, with a distinct Tierraveran influence.
◈ || « AGE » | Twenty-four cycles.
ㅤ ㅤ › Birthday | October 30th, 291 A.C.
◈ || « GENDER » | Agender in identity, however she presents feminine.
ㅤ ㅤ › Pronouns | She/They.
ㅤ ㅤ › Preferred Terms of Address | Non-gendered or feminine.
◈ || « SEXUALITY » | Demisexual & grayromantic; polyamorous.
ㅤ ㅤ › Status | Taken, not committed.
◈ || « OCCULT » | Abyss & Silence Mage.
ㅤ ㅤ › Affinity | Abyss Arkenborn, sired from the Rejection Arken.
ㅤ ㅤ › Schools of Magic | Illusion, Veracity, Enchant & Gravity.
ㅤ ㅤ › Society | Thieves' Society, though Meriaht never proclaims this publicly.
CORE CONCEPT |
◈ || » IDENTITY | ❝I am but a simple messenger of my Lady Scornblood, and through the Scorned Mother, I saw salvation & acceptance for what I am. I saw kinship.❞
› Who am I? | Meriaht is a daughter of the Rejection Arken & Priestess in the image of the Scornblood, which she considers the brunt of who she is. She considers her status as an Arkenborn both a blessing & a curse, because it is thanks to that she knows the ugliness of the world. Despite being inherently vindictive & spiteful, she tries to display kindness to some because of her role as a Priestess - whilst weaving intricate tales and stories of her Goddess & Arkensire. She is stand-offish, aloof, but some find kinship in her despite that. Meriaht's goals have shifted from theft from oppressors to advocating for change while spreading the message of her Gods. She is usually at the forefront of rallies or speaking against something that needs to be changed. Yet, despite this noble goal, she is less amicable with peoples of certain Faiths and is often seen combatting them either with words or physically. › MBTI Type | ENTJ-T | The Commander.
› Alignment | Lawful Evil.
› Enneagram | The Nonconformist | 8w7. |
┎──────────━━━━━━━━─━━━━─────────━━────────────┒
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" The oracle told him to beware the Ides. And I'd be lying if I said I wasn't wishing -
- for the untimely death or demise. Or am I just wishing I could be like you?
That the people would see me too as a poet - and not just the muse. "
————
BRUTUS | THE BUTTRESS
━━━━━━━━━━━━━━━━┓ ☾ ┏━━━━━━━━━━━━━━━━
┖───────────━━━━━━━━━━━━─━────────━━───────────┚
The right to want, the right to see. The right to hear, the right to speak. The right to walk, the right to run.
The right to claw, the right to beat. The right to cry, the right to sing. The right to stay, the right to leave.
⊗《
☾ ||
VISUAL INFORMATION ||
her unusual appearance.ೃ࿐ 》
◈ || » TYPICAL APPEARANCE | ❝A blessing to some to see, but a curse to most.❞
› An infernal set of traits: Demi-Demon eyes which are a pristine golden which is framed neatly by a red limbus, and darkened sclera. Meriaht possesses blackened tears that are smudged, almost like permanent runny mascara.
› With an average height of five feet & ten inches, Meriaht is well-built from years of fighting. She possesses a darkened complexion littered with fur & stripes. She has many scars that are usually hidden behind her fur, but some are seen. Meriaht possesses Asha traits along her body - such as ditigrade legs, fur, & a tail.
› Meriaht's hair is cut into a messy bob, favoring practicality. She used to have her hair long & curly, but found it to be tedious. She has feline-like ears that sprout from the top of her cranium, and a catlike Asha nose. She possesses stripes along her cheeks.
› In terms of attire, Meriaht has leaned to Asha fashion with a mixture of Tierraveran design. She commonly is seen in attire befitting her cultures, colored with reds, oranges, yellows and gold. In formal events, she is seen in her rust-colored gown dedicated to the Scornblood. Almost all of her attire is weaved in favor of her patron Goddess, but she pays respect to the Covenant & Eldertide as well.
◈ || » SUMMARY OF APPEARANCE | ❝Summaries will do.❞
› Eye Color | Boiling gold, with a red limbus framing the iris & blackened sclera. Slitted pupils.
› Hair Color | Raven black, with bright ginger stripes streaked within her locks.
› Hair Style | A short, messy & curly bob. Seldom styled, unless it is a formal event.
› Skin Tone | Dark, marred with fur along her limbs & torso.
› Clothing Style | Somewhat revealing & lightweight - or rarely, gowns.
› Height | 5'10", or 177.8 cm.
┎──────────━━━━━━─━━━━─────────━━────────────┒
━━━━━━━━━━━━━━┛ ☾ ┗━━━━━━━━━━━━━━
" They asked me if I'm sick or tired. The question came from someone at the top,
and was directed to the underground. It's kinda sweet, in the BIRD -
DRINKING GLASS link. I've found a branding, and a stifling air. "
————
РЕБРА | FERRY
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┖───────────━━━━━━━━━━─━────────━━───────────┚
The same resentment I am forever cursed to carry, it ensures I remember,
that I hold onto the lessons learned through pain.
-
POINT ALLOCATION |
Attack Stat: Faith, 1d17 | Defense Stat: Wisdom, 1d15 |
◈ || Attack Stat: Faith, 1d17
◈ || Defense Stat: Wisdom, 1d15
◈ || Strength: 01
› Athletic: Overstep
◈ || Wisdom: 05
› Chem: Technique Parry, Bang
› Bardic: Aria of Harming, Elegy of Headwind, Elegy of Foreboding
◈ || Faith: 07
› Prayer: Guided, Secondwind, Sanctity
› Ritualist: Slaughter, Hunt, Roots, Expulsion
◈ || Charisma: 02
› Speech: Political Presence, Undisclosed Presence
|
━━━━━━━━━┛ ☾ ┗━━━━━━━━━
━━━━━━━━━━━━━━
Meriaht favors a brawler's stance, and
uses magic to her benefit when it comes to
hand-to-hand combat. She seldom uses weapons,
and when she does, they are often blunt weaponry.
Meriaht was once for her own survival, but now
she has spells favored for fights in groups.
━━━━━━━━━┓ ☾ ┏━━━━━━━━━ |
-
HERITAGE TRAITS |
Meriaht is dominantly Half-Asha of the Remet Lineage, and recessively Teled. |
Remet Asha
Mechanic 1 |
›› Remet Asha can control a special substance called Living Metal, which is a solid Metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around. |
Remet Asha
Mechanic 2 |
›› Remet Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel like sparks that light up. |
Remet Asha
Mechanic 3 |
›› Remet Asha have a natural bodily reaction to non-combat Magic in their proximity. This can for example cause the fur in their neck to stand upright. It can also be used to warn of a magical presence before it is spotted. |
Remet Asha
Mechanic 4 |
›› Remet Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios. |
Teled
Mechanic 5 |
›› Filler, for when the Teled Heritage Traits come out. |
ARKENBORN TRAITS |
Meriaht is an Abyss Arkenborn, & she is sired from the Rejection Arken. |
Vice
Master |
›› You are a natural corruptor, able to detect what vices and corruptible traits others have (consent not needed). You can then initiate a corruption cycle of another person, causing them to take on heightened vices, or go down a "corruption-arc" path where they become "evil" (this does require consent). |
Receptive
Mind |
›› While not fully able to read minds, you can sometimes perceive bleeding memories or thoughts from others. Other players may DM you and describe things you are witnessing from their minds, thoughts, or flashes of the past that your character is watching while interacting with them. You may ask a player to share these, but they must always be the ones to define what is seen, if anything at all. |
Emotion
Sense |
›› You can sense the emotional states of others, even when they are trying to hide it with their expression or body language. This will not detail why or how they came to such an emotion, you will only be able to feel it by looking at them. You can also try to telepathically heighten or lessen these emotions, but it is up to the other player whether this succeeds. |
SOCIETY TRAITS |
Meriaht is apart of the Thieves' Society, and benefits from its Trait. |
Thieves'
Cant |
You can leave messages written on signs (1 Minecraft Sign only, must be actually written) that only other Thieves' Society members can understand. This is to use on public Noticeboards to issue warnings, not for active communication. This may come up in Events. |
LANGUAGES |
◈ || Native Languages
› Droque | ⬤ ⬤ ⬤ ⬤ ⬤
›› Learned from her time in Girobalda.
› Altalar | ⬤ ⬤ ⬤ ⬤ ⬤
›› Learned from her mortal mother.
◈ || Studied Languages
› Ibeth | ⬤ ⬤ ⬤ ⬤ ⬤
›› Studied amongst Asha to learn the language of her people.
› Sign Language | ⬤ ⬤ ⬤ ⬤ ⬤
›› To be able to help the downtrodden who cannot hear, or do not have a voice.
|
Magic
Talent |
Meriaht's Magic is structured after the Schools of Illusion, Veracity, Enchant & Gravity - but she is far more skilled in Illusion Magic. She takes great pride (& enjoyment) of being one of the best Illusion Mages in the City, and often uses her Magic to either conceal herself in battle or play tricks on people's senses for her own amusement. Unsurprisingly, she is aligned with both the Abyss & Silence dimensions. |
Alchemy Hobby |
Meriaht is extremely boastful about alchemy & considers herself Regalia's best Alchemist. She uses her deep knowledge of alchemy to make a profit for herself, and usually specializes in alchemy that enhances the self - whether that's healing or a boost to one's stamina, she's extremely skilled at knowing what products complement each other and which ones shouldn't be used together. |
Medical Hobby |
Meriaht knows her way around medicine but is by no means a doctor or nurse. She only knows how to patch up minor wounds through alchemy and how to sew wounds shut, but that is the extent of her knowledge. She does not know any surgical procedures outside of this. One definitely should not consult with her and ask for surgical procedures, unless they want some form of malpractice to be committed. |
-
Meriaht possesses a Custom Kit, but it has not been entirely finished. Here is the link.
If there's an inconsistency between what is represented here & on the document, the official Staff Document takes precedence. |
Woodsman Spirit |
You have Selvath Heritage Trait 4, Capitalism Free. This is represented not as a total rejection of money and trade, but as the countryside looking out for each other, and not shopping in the City for things they grow and make themselves. |
Universal Speech |
You can understand and speak all mortal and currently practiced languages from all the corners of the world. This includes magical languages spoken by mortals, or even Elderlaw languages like Dragonspeech. |
Alert
Mind |
Your mind is exceptionally guarded against the ill-spirited intents of others. If others use an emote that describes a negative feeling or thought towards you, or speaks ill about you in a different language you do not understand, you will mentally receive this intent, statement, or thought, and can reply to it as if it was said clearly to you in your language. |
Faith Destiny |
You have a Deity-Form Transformation, which transforms your body into that of a divine God-like superhuman warrior in appearance, larger, and clad in classical armor as a champion of the Gods. This change counts as a Transformation but does not count as a Disguise. You can design a general aesthetic angel-like appearance for different Religions, or have the appearance be strongly inspired by a specific Deity. Also while using this Transformation during Divinium summoning, Gods of your Religion may look more favorably upon you while this Transformation is active. |
-
Image is to be added
upon collecting an Artifact. |
◈ || Artifact Name: To be added upon collecting an Artifact.
◈ || Artifact Type: To be added upon collecting an Artifact.
◈ || Sparked Status: To be added upon collecting an Artifact.
◈ || Free Packs Chosen: To be added upon collecting an Artifact.
◈ || Permanent Mechanic:
› To be added upon collecting an Artifact.
◈ || Sparked Mechanics:
› To be added upon collecting an Artifact.
|
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" Will you take the vow? Throw your worries to the wind and hurry now.
Trade your woes and fears for a hundred years of harmless puppeteering.
Nothing comes for free, hold the world in your hands and dance for me -
you can pay the price if you sacrifice your flesh and mind and spirit. "
——
CORPSE ASTRONOMY || MEKALOTON
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┖──────━━━━━━━━━━────────────────────────┚
Bitterness is a small price to pay for vigilance. Wounds should not heal so
quickly that we forget the cause of their infliction.
-
PLOT HOOKS |
⊗《 ☾ || DAY-TO-DAY || the duties of a priestess..ೃ࿐ 》
◈ || › The Scornsworn Cult: Meriaht is the founder & leader of the Scornsworn Cult, a prominent Broken Gods centric Cult in the Regalian Undercity. She is fiercely protective over these Cult members, even if they are criminals (which they often are) - and often justifies their actions. She is often seen with her Cult members, and commonly seen recruiting or converting others away into this Cult.
◈ || › Priestess: Meriaht has the role of a Priestess of the Broken Gods, with specific dedication to the Scornblood. Meriaht is unwilling to compromise on her Faith or convert away whatsoever, and does not entertain conversations of her converting - but she is often seen trying to lead others away from their Faiths. She is often found preaching the word of the Broken Gods, and leading others astray into her Faith. Other characters are welcome to reach out for religious theological discussion, even if your character and Meriaht are sworn enemies, I will make exceptions for this kind of RP.
◈ || › Vigilant: Meriaht, despite her role as a Priestess of the Broken Gods, is especially vigilant over Asha and the Khama Faith, for it is the Faith of her people. While she sees many flaws with the Khama Faith, like them being complicit in repressing people like her, she is deeply sympathetic to & cares deeply about the plights of her people. She absolutely will not reject that part of herself, for it would be a great disservice to the Asha who are fighting to make a difference in the City.
◈ || › Savior: Meriaht, despite the Arken's absence, views her Arken-Sire positively - perhaps that is due to her God Refraction, the Scornblood. She is not open about loving her Arken-Sire, but she is open about loving her Lady Scornblood. Other Arkenborn are welcome to discuss their Arken-Sire with her, but they will quickly find that she views her demonic mother positively.
ㅤㅤ ›› In Regards to Other Rejectionborn: Meriaht has higher expectations befitting another child of Lady Rejection, and she is quick to either see potential in
ㅤㅤ them or disregard them as outright failures. She is much more critical of them and expects them to eventually fall under the Scornblood's banner.
ㅤㅤ Regardless, they do not have the privilege to immediately call Meriaht sibling.
◈ || › The Alchemist: Despite Meriaht's nefarious ties and her being a Priestess of the Broken Gods, she has found work in the Perennica Laboratory. She is often found making potions or merely upkeeping the Lab in others' absence. She is not there frequently.
|
-
BACKGROUND PLOTHOOKS |
⊗《 ☾ || BACKGROUND || the sorrowful tale..ೃ࿐ 》
◈ || › Bitterness: Meriaht is a character who is deep-rooted in religious trauma, both from a historical and personal context. She has a deep hatred of the Faith of Estelley, because in her perspective this Faith has brought her nothing but misery. She is more willing to harm and outright argue with the Estelley Faithful, for they bring the worst out in her. Yet, she's willing to compromise with them in specific scenarios.
›› In Regards to Eidolon Arkenborn: Meriaht is very negatively biased and inclined to Eidolon Arkenborn, especially Elven Eidolonborn. She is much more inclined to argue with them & see the worst in them, especially if they belong to the Estelley Faith.
◈ || › Shady Past: Meriaht is from Regalia, but later migrated to Girobalda in her youth. More specifically, she ventured to Tallaverda - a province in Girobalda closer to the coast. In late adolescence, she participated in shady organizations to make ends meet as a smuggler & dealer of illegal substances. Other characters from Girobalda are welcome to recognize her or have heard of her.
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