• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Maybe Some New Mobs?

  • Thread starter Thread starter SubscriptShark
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SubscriptShark

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Just something i would love to see :3 would be nice to have some newer mobs come in and replace maybe some old ones you know?
 
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The only mobs that aren't in game atm are the Illager mobs, Vex, and Parrot. Would be nice to have them though, but it might be better to wait for 1.13 when an influx of new mobs will be introduced.
 
Currently we are improving the documentation of MassiveMobs, mainly for internal staff use and improved creation in the future.

New MassiveMobs is tedious but is something that's has been discussed within staff and while I can't make promises of new mobs, it's definetly something that's we will be looking at in the coming weeks and months.
 
What cnoc said, MassiveMobs is getting a rework on the admin side of things, but we've got some passionate people on the team (cough Kaezir cough) who want more mobs and more unique mobs on the server.
 
MassiveMobs has since been removed from the server and currently there are no plans to bring it back. If we do, however, it would take quite some time for us to rework mobs and ensure they don't wreak havoc in terms of lag.
 
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