• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Massivelag Plugin

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Is the MassiveLag plugin 1.12 compatible? Is this something good for someone that doesn't know anything about coding? I would hate to buy it and not even be able to get it to work.
Thanks!
 
If you scroll to the bottom of the plugin description it says it supports 1.11x and below. Not sure if it's been updated?
 
The versions on https://www.spigotmc.org/resources/massivelag.11257/ show that the plugin is updated to 1.12. The way MassiveCraft updates its plugins is called updating in batches. That means that every plugin made by MassiveCraft, ranging from Factions to MassiveLock to MassiveLag are all updated together. This negates any compatibility issues between the plugins.

MassiveLag is updated to 1.12 and should work fine. Documentation can be found here: https://www.massivecraft.com/massivelag