• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Massivecraft Server Update?

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Does anyone know if there's a plan to update the server to version 1.14 (or higher) anytime soon?
 
Ye I'm playing on 14.4 but I'm not able to use v14 recipes (E.g Barrels and lanterns), any ideas why?
 
Ye I'm playing on 14.4 but I'm not able to use v14 recipes (E.g Barrels and lanterns), any ideas why?
Because the server is on 1.13.2. If you were able to use new 1.14 recipes, then what would the 1.13.2 players see? Also, the server will skin 1.14 to go to 1.15, since 1.14 isn't good for large servers. Once updated to 1.15, we'll have barrels, campfires, lanterns, etc.
 
Does anyone know if there's a plan to update the server to version 1.14 (or higher) anytime soon?

As other members have said, we are currently using 1.13 for the server and are using software/add ons to allow backwards compatability for future versions (1.14+). Currently the tech team is working on updating to 1.15.2 (skipping 1.14) however our aims at the moment is adding features first and then updating so we then don't have to add them later.

There has been progress on some of our core plugins and we are already looking for and bundling together external plugins that have been updated already. The main wait though for updating is some of our closed source plugins. As exciting as it is, we ask for your patience as unfortunately, it is going to take a bit of time.

Hope this helps :)
 
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As other members have said, we are currently using 1.13 for the server and are using software/add ons to allow backwards compatability for future versions (1.14+). Currently the tech team is working on updating to 1.15.2 (skipping 1.14) however our aims at the moment is adding features first and then updating so we then don't have to add them later.

There has been progress on some of our core plugins and we are already looking for and bundling together external plugins that have been updated already. The main wait though for updating is some of our closed source plugins. As exciting as it is, we ask for your patience as unfortunately, it is going to take a bit of time.

Hope this helps :)

Alright deadly, thanks man