So, I'm not exactly sure if this is a work in progress or has already been presented as an idea, but anyways...
Most of us get the occasional lored massive mob drop, like the "Broken Bone", but in all seriousness, who's gonna buy one of those off you? I mean sure, they might be sort of cool to collect, but what's the actual use of them, the market for them has to be small considering how we can just go out an kill some of the mobs in hopes of that chance of receiving the item that's going to stay in a chest for the rest of eternity until a practical use of the item appears. Correct me if I'm wrong, but the current uses for a massive mob's special drop is: selling to other players and storing inside a container until someone takes it for themselves or you eventually decide to sell it(Yes, I know that burning the items for 'lols' might be considered a use, but in all seriousness).
Now, my idea as a whole, is to add a custom crafting system to these massive mob special drops. I don't have a clue what special things could be crafted out of the drops, and honestly if anyone has some ideas feel free to share them alongside your comments. Though, if just crafting them into items sounds boring and maybe useless, then may be the more complex route could be taken that might take some coding; use the special drops to enhance specific enchants. The enchantment enhancement route might even ensure a stable market for the items, though I must say: spending 1-3 pieces of Lapis Lazulli isn't too hard nor costly.
To further expand upon the enchantment enhancement side of the idea, of putting an actual use to the special drops of the massive mobs that now inhabit most of the worlds(if not all), it'd have to be rather expensive of a crafting recipe(basically place the items around the tool/weapon of choice in a crafting table to do it) though not too expensive to discourage people from the option and using an enchantment table in hopes that it actually allows them to get the enchantment they need/want.
Of course, there's an even easier way to do this, and it basically combines both the enchantment enhancement side of the overall idea and the crafting into custom items side of the overall idea. Craft the special drops in a certain way/pattern that the result would end up as an enchanted book that could be applied to a weapon. Now, maybe not as useful sounding, though if the enchants were special like "Fire Aspect III" maybe it'd be worth our time to go out and collect those drops needed to craft that special book.
On a side note, this Idea originally sprouted from my idea of using special event/festival items to craft something even better/rarer than the items used to create it. Just another random idea to place inside of this thread, though my time might be better spent making a different thread to address that idea.
I welcome your criticism as well as additional thoughts that could be part of this idea, just be a bit constructive about your criticism. Also, like I stated earlier in this long long idea, feel free to add ideas as to what could be crafted from the special drops.
Most of us get the occasional lored massive mob drop, like the "Broken Bone", but in all seriousness, who's gonna buy one of those off you? I mean sure, they might be sort of cool to collect, but what's the actual use of them, the market for them has to be small considering how we can just go out an kill some of the mobs in hopes of that chance of receiving the item that's going to stay in a chest for the rest of eternity until a practical use of the item appears. Correct me if I'm wrong, but the current uses for a massive mob's special drop is: selling to other players and storing inside a container until someone takes it for themselves or you eventually decide to sell it(Yes, I know that burning the items for 'lols' might be considered a use, but in all seriousness).
Now, my idea as a whole, is to add a custom crafting system to these massive mob special drops. I don't have a clue what special things could be crafted out of the drops, and honestly if anyone has some ideas feel free to share them alongside your comments. Though, if just crafting them into items sounds boring and maybe useless, then may be the more complex route could be taken that might take some coding; use the special drops to enhance specific enchants. The enchantment enhancement route might even ensure a stable market for the items, though I must say: spending 1-3 pieces of Lapis Lazulli isn't too hard nor costly.
To further expand upon the enchantment enhancement side of the idea, of putting an actual use to the special drops of the massive mobs that now inhabit most of the worlds(if not all), it'd have to be rather expensive of a crafting recipe(basically place the items around the tool/weapon of choice in a crafting table to do it) though not too expensive to discourage people from the option and using an enchantment table in hopes that it actually allows them to get the enchantment they need/want.
Of course, there's an even easier way to do this, and it basically combines both the enchantment enhancement side of the overall idea and the crafting into custom items side of the overall idea. Craft the special drops in a certain way/pattern that the result would end up as an enchanted book that could be applied to a weapon. Now, maybe not as useful sounding, though if the enchants were special like "Fire Aspect III" maybe it'd be worth our time to go out and collect those drops needed to craft that special book.
On a side note, this Idea originally sprouted from my idea of using special event/festival items to craft something even better/rarer than the items used to create it. Just another random idea to place inside of this thread, though my time might be better spent making a different thread to address that idea.
I welcome your criticism as well as additional thoughts that could be part of this idea, just be a bit constructive about your criticism. Also, like I stated earlier in this long long idea, feel free to add ideas as to what could be crafted from the special drops.