• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Mecharic

I'm tempermental, deal with it.
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The current conversation limit is 12 people. That's not enough for some of the larger conversations I have set up (I needed to split my bank info conversations into 2 different conversations). I'm sure others have bumped into this issue as well lol.

So, suggestion: remove the limit to conversation size, or increase it to like 24 or 32. If that's not possible can I know why?

(Sorry for the tiny size and possible lack of detail, I'm on pain meds right now so I'm having trouble thinking lol)
 
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Staff can make convo's with up to 20 players, so why not us normal players? +1 Support
 
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Supported!
When my faction gets bigger and has more officers a 10 person limit will just lead to a massive amount of confusion and annoyence
 
+1 support as i have sometimes run into the same problem
 
Wait what? What conversations? In game or here on the forums?
-looks all confused-
 
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