• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Kilian "Kerry" Basner

This character is actively played.

Beleiver

I'm a Believer
Joined
Nov 19, 2016
Messages
86
Reaction score
224
Points
223
Location
Smash Mouth
Name: Kilian Basner
ㅤㅤ Not Known Aliases: N/A
ㅤㅤ Nickname(s): Kerry
ㅤ Heritage: Half Narim, Half (Wirtem) Ailor
Age: 20
ㅤ ㅤ Birthday: August 20th
ㅤ Gender: Male
ㅤ ㅤ Pronouns: He/Him
Occult: N/A
ㅤ ㅤ Magic Schools: N/A


Appearance Information
ㅤ Eye Color: Yellow
ㅤ Skin Color: Light Tan
ㅤ Hair: Dirty Blonde
ㅤ Height: 5'5"
Body Type: Toned

Blurb: Kilian's shoulders, arms, neck, upper-torso, and parts of his face are covered in thick green chitin. Atop his head are atlas-beetle-esc horns of the same make.



  • Core Concept
    Kilian Basner is an Aelrrigan Magelight Squire, and he is also a Dogmatic Unionist. More TBA.

  • House Von Karlisle Bastard: Kilian is the son of Wilhelm von Karlisle, and a Swellych Narim named Brenda.
    • Magelight: Unlike most of his family, Kilian devoted his life to safely monitoring the use of public magic rather than outright opposing it. However, as of now, Kilian himself is unable to cast magic due to personal preferences and being a "late blooming" mage.
    • Half-Narim: Kilian spent a great deal of time with his mother, Brenda. He has spent a great deal of time in Kintyr growing up, hearing tales of the Aelrrigan Knights.
    • Volleyball: During his schooling in Girobalda, at the Hechiceros (Magelight) Chapter House, Kilian often participated in a local volleyball sports team.
    More TBA.

  • Born in 295 A.C. in a small town in the County of Hinterberg, Kilian is the bastard son of Wilhelm von Karlisle, a Wirtem noble cousin of House von Karlisle, and Brenda, a Wayfaring Swellych Narim woman of Kintyr visiting Hinterberg for work.
    • Though his father acknowledged his existence, he was often distant, but never an absent figure in his childhood. Due to this, Kilian was raised primarily - but not exclusively - by his mother. Growing up, he heard many of her stories of travel, as well as the Aelrrigans of Kintyr - where she was from. As he grew older, he was drawn to the stories and duty of the Aelrrigan Knights.
    Around age 12, Kilian was granted the opportunity to train within the Hechiceros Chapter House in Girobalda.
    More TBA.


  • Proficiency Spread
    Attack: Strength, 1d15 | Defense: Constitution, 1d15 (1d17)

    Strength: 5

    Steady Body
    Stalwart
    Resilience
    Breakthrough
    Heavy Throw
    Dexterity: 1
    Sharp Reflexes
    Constitution: 7
    Iron Will
    Breather
    Bulwark
    Tank Stance (free)
    Tank Block
    Tank Watch
    Tank Sentry
    Tank Rally
    Charisma: 2
    Saving Presence
    Political Presence


  • HERITAGE TRAITS
    Kilian is Half-Narim and Half-Ailor.
    Narim Mechanic 3
    Narim have night vision and are able to see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.
    Narim
    Mechanic 4
    Narim can manifest (or have) Wings (of specifically insectoid design), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
    Ailor Mechanic 1
    TBA.
    Ailor
    Mechanic 2
    TBA.
    Ailor Mechanic 3
    TBA.
    [TR]

    LANGUAGES
    Common <C>
    Sign <Sign>
    Calem <Cal>
    Breizh <Br>