• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Julik

This character is actively played.

microwavemmm

no such thing
Joined
Apr 15, 2020
Messages
132
Reaction score
402
Points
48
Age
21
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Character Info


Name: Julik Grey vun Zellbrücke.
Heritage: Half-Elf.
Teledden, Dominant.
Leutz-Vixe Ailor, Recessive.​
Age: Twenty.
Gender: Nonbinary.
They/them/theirs.​
Occult: Beauty Arkenborn, Born Mage.

Core Concept: Julik is a reticent, but polite Chained Penitent who learned early in life to fear & literally mask the qualities they inherited from their Arken parent.

Appearance Information: Never seen without a ceramic mask, sculpted & painted with the reminiscence of a hummingbird, Julik dresses with something beyond modesty in mind. They are 6'2", androgynous in all regards, though it's impossible to tell what exactly their build is beneath the many layers of Osteiermark traditional garbs: only that they are capable of being very quick despite that.

Proficiencies: Healer

Intelligence: 1
  • Safeguard Pack (Magical Variant)
Wisdom: 5
  • Medical Buff
  • Medical Bolster
  • Medical Barrier
  • Medical Resist
  • Medical Rescue
Magic: 2
  • Magic Resist (Teledden)
  • Magic Cleanse (Teledden)
  • Magic Counter
  • Magic Revive
Faith: 6
  • Sacred Healing
  • Sacred Martyr
  • Sacred Revive
  • Sacred Dispel
  • Sacred Portent
  • Sacred Circle
Mixed Heritage Mechanics:
  • Teledden have the Voice of Command, meaning their voice itself sounds oppressive and hauntingly loud if they want it to.
  • Teledden can use telekinetic Magic without Magical Talent even, able to automate simple spells like autonomous cleaning/service.
  • Ailor are masters of many languages. Even for languages they do not speak, if someone insults them in their native tongue, they will know what was said.
  • Ailor have preferential treatment by the Knight Orders (excepting Argentum/Senleya), giving them more leeway to break their Code (within reason).
  • Ailor may spontaneously generate Divinium (either alone or shared with other Ailor) during Staff Events if they act within the ideology of their faith.
Languages:
  • Common
  • Lëtz (Home)
  • Calem (Learned)
Plot Hooks:

To be written.
 
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