• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Jorrhildr, Frostmanes, And Frostmorn

so we will have these big guys running around soon right?:
(ignore the flying shoulder pieces)
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You know I'd love to help with production of any world. As soon as I get a new computer, worldpainter does not have enough allocated memory to make worlds bigger than five thousand blocks.
 
Just out of curiosity on the Jorrhilder freezing thing...
Would standing near an open flame make leather armor unneeded? That way, when you enter your cozy little cabin you can take your jacket off at the door, or start a campfire to keep warm if your not an Urs or Thylan.