- Joined
- Oct 25, 2024
- Messages
- 14
- Reaction score
- 12
- Points
- 23
- Age
- 16
❄ Character Information ❄
" To get there I'll not contain you. "
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Full Name: Ismayel Cimme Sämaya Raalan" To get there I'll not contain you. "
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Heritage / Culture: Isldar [Vixit-Stalwarts faction]
Age: 34 [Born February 23th, 281 AC]
Gender / Pronouns: They/Them, fem-leaning nonbinary, relatively gender apathetic
Romantic Orientation: Unlabeled, and generally disinterested
Character Occupation: Draconist solider, "vampire hunter" (hater of anything sanguine)
Occult: Taught Silence mage [script and counter schools]
Religion: Draconist with Severena as a patron
❄ Appearance Information ❄
" Through calloused work I will grow soft. "
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Eyes: Pale blue-teal color, Isldar fractal pattern" Through calloused work I will grow soft. "
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Complexion: Pale and warm-toned, permanently "frostbitten" at tips of their ears
Hair: Stark white and long, often tied half-up in various intricate styles
Height: 6'0 ft., or 182.88 cm.
Body Type: Lean muscle, "awkward" limbs
Clothing/Aesthetics: Lots of heavy, layered fabrics.
Voice: Neutral and feminine, somewhat monotone - Voice reference → Aurora from League of Legends
❄ Backstory & Plothooks ❄
" I faced death; I went in with my arms swinging. "
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Core Concept: " I faced death; I went in with my arms swinging. "
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Born in Azadha, Ellador, Ismayel is a solider whose life has been dedicated to righting the wrong that is the Sanguine plague. They were quick to ally themselves with people like Vyara, who they trusted as a leader who could ensure their lands were as safe as they could be. They are a devout Draconist who, while still angry with Vampires and Spirits, also holds their reservations toward the Allorn Empire due to Trueblood influences.
[Plot Hooks TBD]
❄ Skill Information ❄
" There's no end, there's no glory - There's a slow resounding story. "
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Hobbies and Talents: " There's no end, there's no glory - There's a slow resounding story. "
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Magical Talent - Medical Studies/Research/Practice - Reading - Tailoring/Sewing - Amateur Alchemy (Medical) - Baking
Languages: Sulvaley [Native], Altalar [Fluent], Common [Fluent Enough]
Mechanics:
Isldar Mechanic I - Isldar are natural-born Arctic survivalists who have spent centuries adapting to the cold of Ellador. Not only are they immune to the harm from frost or cold sources, but they do not suffer loss of vision or orientation during a blizzard or weather conditions. Isldar are not affected by Magical Weather Area Effects. Isldar can sing frost into the water, causing ice crystals to form that do not melt when exposed to heat.
Isldar Mechanic II - Isldar hold power over the passage of life and death. If they are near a person who is about to die, they can either ensure that the soul passes into the afterlife and is not stolen by other entities or prevent it from even detaching from their body, thus turning that person into an Undead forcibly (keep in mind, doing either has moral weight and is judged by Religions). Additionally, Isldar can see the Soul Rivers, the natural pathways souls take to reach the afterlife, and can tell if a person has died if they know their true name.
Isldar Mechanic III -Isldar who follow the Aldurist Religion can use a Monster Transformation that turns them into a monster of flesh and bone that counts as a Disguise (but is an Aldurism worshiping Isldar). Isldar who do not follow the Aldurist Religion can put security incantations and prayers on their homes, making them naturally impervious from being spied upon, or broken into. With the OOC consent of other players, they can also use spy equipment to discover what is happening in their Rental Regions.
Isldar Mechanic IV - Isldar have natural suppressants in their own mind against interference and meddling from the outside. Even with OOC consent given, Isldar minds have stronger protection against any form of Mind Control. Their emotions are also not readable by those who can read and change emotions, unless they specifically let their mind be entered. Finally, Isldar minds also hold strong protections against the prying of Spirits. While they are not immune to a Spirit's influence, Spirits cannot easily detect their vices and ambitions to seduce them.
Isldar Mechanic V - Starting Combat in a cold weather environment (with blocks of snow or ice present), Isldar gain +2 Attack Stat (breaking Cap up to 11) for every Attack Emote. This is limited to mountainous regions and Magical Ice Area Effects, but when the snow has blanketed Regalia during winter, this applies to the whole map for a 1-and-a-half-month period between November 15th and January 1st, but the bonus is halved to 1 instead of 2.
Isldar Mechanic II - Isldar hold power over the passage of life and death. If they are near a person who is about to die, they can either ensure that the soul passes into the afterlife and is not stolen by other entities or prevent it from even detaching from their body, thus turning that person into an Undead forcibly (keep in mind, doing either has moral weight and is judged by Religions). Additionally, Isldar can see the Soul Rivers, the natural pathways souls take to reach the afterlife, and can tell if a person has died if they know their true name.
Isldar Mechanic III -
Isldar Mechanic IV - Isldar have natural suppressants in their own mind against interference and meddling from the outside. Even with OOC consent given, Isldar minds have stronger protection against any form of Mind Control. Their emotions are also not readable by those who can read and change emotions, unless they specifically let their mind be entered. Finally, Isldar minds also hold strong protections against the prying of Spirits. While they are not immune to a Spirit's influence, Spirits cannot easily detect their vices and ambitions to seduce them.
Isldar Mechanic V - Starting Combat in a cold weather environment (with blocks of snow or ice present), Isldar gain +2 Attack Stat (breaking Cap up to 11) for every Attack Emote. This is limited to mountainous regions and Magical Ice Area Effects, but when the snow has blanketed Regalia during winter, this applies to the whole map for a 1-and-a-half-month period between November 15th and January 1st, but the bonus is halved to 1 instead of 2.
❄ Proficiency Sheet ❄
" My chest still draws breath. I hold it. "
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Attack Stat: Faith [1d10+7]" My chest still draws breath. I hold it. "
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Defense Stat: Magic [1d10+5]
[15/15 points spent]
(THANK YOU, DIMETROS!)
Faith: 7
> Ritualist Stance
Ritualist Slaughter
Ritualist Hunt
Ritualist Roots
Ritualist Mirage
Ritualist Exchange
Guided Prayer
Magic: 5
Safeguard [Magic Variant]
Arcane Portent
Arcane Cleanse
Arcane Aura
Arcane Snare
Con: 2
Iron Will
Breather
Str: 1
Resilience
❄ Gallery & Misc. ❄
" But who's there to see me walk out? "
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→ Pinterest Board" But who's there to see me walk out? "
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→ Spotify Playlist
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