• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

How Would Your Character Run A Country?

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Let's say that, for some reason or another, your character suddenly came into the possession of a smallish island somewhere in Aloria to call their own. They have a few huts, a few people of their choosing, and some tools.
What would they do?
Sell the whole island? Claim it for their home nation? Raise it up into a mighty empire, or something else?
Sky's the limit, as you could do practically anything with it before someone else found out.
 
Claim it as a satellite colony for the Regalian Empire, either as a military halfway stop or a labor camp.

This would be reflective of both my Draches
 
Erhard Drache: Establish a labor camp which enslaves the inferior races of Aloria as well as a place to send political rivals and "government conspirators" with absolute discretion. Viva la Regalia.
 
Erhard Drache: Establish a labor camp which enslaves the inferior races of Aloria as well as a place to send political rivals and "government conspirators" with absolute discretion. Viva la Regalia.
The tools given are a cheese grater an empty sack and a bucket, apparently
 
Gochni: Either turn it into the ultimate alchemy lab, a small port town, OR JUST HUGE GODDAMN MUSHROOM.

Fimbur: Probably establish a small dwarven refugee camp

Bjorn: .. He would probably just burn the deed for warmth.
 
Nessiel would make into a place to study and practice light magic and the healing aspects of alchemy, sort of like a college.