• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

House Preference

What interior do you like the most?

  • Big, Open, Very little clutter

    Votes: 6 54.5%
  • Small, Cozy, Alot of clutter.

    Votes: 3 27.3%
  • Either.

    Votes: 2 18.2%

  • Total voters
    11
  • Poll closed .

Swaki__

Marko Polo
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Hello. Today im here to ask a basic question i hope you will take a small amount of your time to press either of the options up ahead.
 
Something to note, I like /Utility/ in my interiors. Useful seat placement, good amounts of storage, clear definitions of different rooms. clutter for the sake of angles and detail mean little if I cant actually cook in my kitchen, sit in my living room, or store crap in my attic.
Big or small, it doesnt matter, what matters is that the space is understandable, and usable.