• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Factions Doing A Job

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Most factions are I've seen are players getting together so they don't get griefed, but I think factions should be something better like guilds, townships, or empires. I know that it's not really a thing that can be implemented by the staff, but I felt like trying to get a message out that factions should work more like an actual organization and not just protection.
 
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Nah, factions getting together so they don't get griefed is fine. You can make your faction whatever you want, but no need to modify what other people use the plugin for. No one likes to be griefed.
 
Some factions do not want to be dependant of others. If one faction, say, a mining faction, went rogue or whatevs, everyone would be lost of diamonds.
 
If someone saves up money for a faction, I think they deserve to make it into whatever they want.
 
Sorry for such a late reply (bumping a thread), but I agree with Ozgho. Beeing such a faction which not only offers protection takes some time , but gives you happy players and nice enviroment.
Ofcourse, everyone is allowed to be a "we protect you from being griefed" faction. Their choice.
 
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