• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Dungeons And Minecraft; The Massive Militia

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Magivore

No Rest For The Wicked
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Let us face it; some people here happen to love Dungeons and Dragons, myself included, whether they talk about it or not. Although I am an extremely casual Game-Master, I happen to enjoy seeing how people mix and create their character cards for people that are downright unique, evil, or heroic. Even just looking at their stats, it seems like I can relate or have a general idea as to what that character will be like.

But what about our own characters? What would they look like?

Note; This is not the D&D actual format, it's one personally adjusted to fit more personalities and traits.

The rules are simple; The amount of points you have is 5*{Attributes}. Since there are 8 attributes here, you have a total of 40 points to distribute freely. You need to have one point at least in each category. Strength = Strength, Dexterity = Hand-Eye Coordination, Speed = Running, Intelligence = Durh, Arcane = Magic, Charisma = Charm, Luck = Luck, ofc, And Constitution = Endurance. Your character's maximum health will be 10 times the amount of points in Constitution. If your character has natural wounds, decrease their health slightly to fit how much of a weakness the wounds are. I will start, follow my lead! Tag who you want to see. Anyone can participate at any point! @Eccetra @Lazzulai @ContestedSnow @Terence29 @Momma_Seacow
Template:

Race -
Health -
Class -
Social Stance -
Occupation -
:Attributes:
Strength -
Dexterity -
Speed -
Intelligence -
Arcane -
Charisma -
Luck -
Constitution -
| Inventory |


Example:

.:: Anima Vendit ::.
Race - Half-Breed Elf / Human
Health - 22/30

Class - Illegal Anti-Mage
Social Stance - Commoner
Occupation - Mask Maker / Inventor
:Attributes:

Strength - II
Dexterity - V
Speed - III
Intelligence - X
Arcane - VII
Charisma - IX
Luck - I
Constitution - III
| Inventory |
Anima's Weaponized Staff {5-10 Damage}
Cotton Alb +1 Defense -10% Fire Resistance
Wooden-Plate Armour +3 Defense -40% Fire Resistance
Bronze Grin +2 Defense +Head-Shot Immunity

 
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.:: Apollonia Amaya ::.
Race - Ailor​
Health - 30/30
Class - Merchant
Social Stance -
Aristocrat
Occupation - Spice merchant​
:Attributes:
Strength - 2
Dexterity - 4
Speed - 3
Intelligence - 8
Arcane - 3
Charisma - 10
Luck - 5
Constitution - 3
| Inventory |
Apollonia's purse {2-4 Damage}
Gypsy gown +2 Movement Speed


THINGS FOR MY OTHER CHARACTERS WILL BE HERE SOOn okay
 
☼ Niantha Aalvira ☼
Race -
Yanar (Nelfin Seedling)
Health - 28 / 35
Class - Druid Healer
Social Stance - Commoner
Occupation - Herbalist / Nurse
:Attributes:
Strength - 2
Dexterity - 9
Speed - 4
Intelligence - 8
Arcane - 4
Charisma - 7
Luck - 5
Constitution - 1

| Inventory |

Thorned Vine {Close-range, 1-4 Dmg}
Holy Water {2-12 Dmg to Unholy}
Vial of Sedative {1-6 Turns of Sleep}
Vial of Rubyflower {+10% Health}

Linen Dress +1 Defense, -10% Fire Resistance
Leather Satchel +3 Inventory, -15% Mobility
 

-=Eressëandil Raithor=-

Race - Drowdar
Health - 68 / 70
Class - Fighter
Social Stance - Commoner / Recent Immigrant
Occupation - Retired Mercenary / Treasure Hunter
:Attributes:
Strength -
9
Dexterity - 6
Speed - 5
Intelligence - 5
Arcane - 1 (Drowdar: Incapable of any form of magic)
Charisma - 3
Luck - 4
Constitution - 7

| Inventory |

Dulled Greatsword:
{Two-handed, -20% Attack Speed; 5-12 Damage}

Padded Cotton Tunic & Pants: +1 Defense -15% Fire Resistance
Worn Iron-Plate Armor: +4 Defense -25% Movement Speed

((I've been wanting to do a similar thing for a while now, real happy to see this!))
 
.:: Sitrius Ravenburg::.
Race -
Half-Breed Elf / Human
Health - 34/40
Class - Assassin
Social Stance - Commoner
Occupation - Saboteur
:Attributes:
Strength - 4
Dexterity - 6
Speed - 8
Intelligence - 6
Arcane - 1
Charisma - 3
Luck - 6
Constitution - 4
| Inventory |


Shattered Longsword: {One handed, Close range} 6-8 Damage, Inflicts bleeding
Chained Dagger: {Long/Short range, Doubles as climbing tool} 3-4 Damage
Lock-picking Tools: {For Lock-picking}


Padded Jerkin: {Light Armour} +2 Def
Long Cloak: {Light Armour} +1 Defense, -1 Movement Speed
Red Scarf: {For Style. Contains a hidden shiv} +1 Charm
(I tried <3)
 
.::Damian Steere::.
Race -
Ailor
Health - 46/50
Class - Swashbuckler
Social Stance - Sailor
Occupation -Smuggler
:Attributes:
Strength - 4
Dexterity - 3
Speed - 5
Intelligence - 6
Arcane - 1
Charisma - 11
Luck - 5
Constitution - 5
| Inventory |
Sturdy Cutlass: (One Handed, Close Range) 7-10 Damage, +1 Speed

Bottle o' Rum: 0-12 Damage to Drunks, 1-4 Rounds of Intoxication

Black Leather Coat: (Light Armor) +1 Defense, +10% Moving Speed
Hair Beads: +5% Charisma
 
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Deha
Race -
Dakkar
Health - 135 / 150
Class - Warrior.
Social Stance - Not even a citizen.
Occupation - Missionary, Cultist.
:Attributes:
Strength -
11
Dexterity - 5
Speed - 2
Intelligence - 4
Arcane - o
Charisma - 1
Luck - 2
Constitution - 15
| Inventory |
Religious Idol:
+ 2 strength. {A simple charm that resembles Dakkar Religion}
Broken Scissors: 1-2 attack. {A pair of old, and broken, scissors.}


Oakley Pratt
Race -
Ailor
Health - 10 / 30
Class - Rogue, Vampire.
Social Stance - Illegal, Vile, Unwanted.
Occupation - Thief
:Attributes:
Strength -
4
Dexterity - 9
Speed - 8
Intelligence - 5
Arcane - 2
Charisma - 6
Luck - 3
Constitution - 3
| Inventory |
Metal Mask (Heavy Armor):
+4 defense { A simple mask made of a thick metal, It grins wickedly.}
Kindred Armor ( light armor): +2 defense, Very hard to swim in. {Light armor stolen from a Kindred gang member. It's worn, but it will do.}
Simple Dagger: 5 - 10 attack { Just a kitchen knife. Nothing fancy. }
Various Jewelry: + 3 Charisma { Stolen jewelry, isn't it pretty? }
Pocket Pants: + 5 Inventory space { Just a normal pair of pants, except with tons of pockets sewed in. Great for storing things }
Cane: 4 - 8 attack { A hard and sturdy staff, the end is plated in bronze. }
Sand: 1 - 2 attack, lowered dexterity, speed, and strength to who applied. { A fist-full of sand and dirt, thrown at enemies. }
 
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Race - Vampire/Human
Health- 40/60

Class - Sanguine
Social Stance - Illegal as all void
Occupation - Sewer Healing House Receptionist
:Attributes:
Strength - 6
Dexterity - 4
Speed - 7
Arcane - 0
Charisma - 5
Luck - 2
Constitution - 3
| Inventory |
Saber (Melee) +3 damage. Stole it from a creepy D'ithianian.
Longsword - 4+ Damage. Currently stored, though useful. Stole it from a brunette.
Short, Chi'en-ji sword - 2+ Damage. A sword whose name she isn't able to remember. It's useful although.
A pair of Throwing Knives - +6 damage, one use. A pair of knives she got.
Simple Attire - +2 defense. Her regular attire.
 
Matthias Frauntar
Race - Ailor
Health - 60/60
Class - Aristocrat
Social Stance - Upper Middle
Occupation - Lumber Merchant
:Attributes:
Strength - 9
Dexterity - 1
Speed - 5
Intelligence - 8
Arcane - 0
Charisma - 2
Luck - 6
Constitution - 9
| Inventory |
A bag of regals
A quarterstaff +3 attack and trip
A map of Regalia
Cloak +1 defense

Rand Kholin
Race - Ailor
Health - 48/50
Class - Bard/ Rogue
Social Stance - Commoner
Occupation - Bard, maybe bartender
:Attributes:
Strength - 1
Dexterity - 9
Speed - 7
Intelligence - 5
Arcane - 0
Charisma - 9
Luck - 9
Constitution -
| Inventory |
Mandola
Book of Stories
Bottle of Whiskey
Leather jerkin defense +4
Bow (stored) attack +4
*cough* pathfinder is better *cough*
 
Last edited:
So, I'm doing this for T'aryn.
Race - A'rafa Q'urebo, Est'unfae bloodline.
Health - 140
Class - Mid to short range?
Social Stance - Sewer dweller, and soldier in Klein tribe.
Occupation - Hunter/Fighter.
:Attributes:
Strength - 5
Dexterity - 4
Speed - 10
Intelligence - 6
Arcane - 0, 'cause Klein.
Charisma - 1
Luck - 0
Constitution - 14
| Inventory |
Spear: A custom-made spear made out of broomstick, and a shard of Ilkret shell.
Old clothes: A shirt and shorts that are burned and tattered from many years of use.
Leather pouch: It holds her shinies.
Necklace: Two of her teeth on a string.