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Ok, so, I was thinking. If Arachne becomes an individual race, then for RP, what would they eat? So I thought about how spiders eat. Here's my idea.
A command, maybe '/arachne d toggle'. When on, making a kill against a player in anywhere that you would normally be able to build will hold you still for a little while, preventing you from attacking anything else. After that timer is up, a cocoon will apear, maybe looking like this?
Breaking a web block and then left clicking the stained clay will open up an inventory, initially containing the items that player would have dropped, and once a timer on it has finished, the items would be lost, and replaced with modified rotten flesh and modified slime, called 'Dessicated Flesh' and 'Dessicated Slime' respectively. The flesh would be randomly placed throughout the double chest sized inventory, and the slime would fill every spare spot on the two bottom rows.
The Dessicated Flesh would act like a normal item, and refill 4.5 hunger chunks.
The slime would activate when clicked, so that it can not be put into the player inventory. It would refill 6 hunger chunks instantly.
Both would activate heavy poison / wither to the player if they are not arachne, along with nausea.
I understand that this would take a long time to code, please feel free to leave thoughts below.
Edit: New idea, instead of the command, this could happen when killing someone who's stuck in cobweb?
A command, maybe '/arachne d toggle'. When on, making a kill against a player in anywhere that you would normally be able to build will hold you still for a little while, preventing you from attacking anything else. After that timer is up, a cocoon will apear, maybe looking like this?
Breaking a web block and then left clicking the stained clay will open up an inventory, initially containing the items that player would have dropped, and once a timer on it has finished, the items would be lost, and replaced with modified rotten flesh and modified slime, called 'Dessicated Flesh' and 'Dessicated Slime' respectively. The flesh would be randomly placed throughout the double chest sized inventory, and the slime would fill every spare spot on the two bottom rows.
The Dessicated Flesh would act like a normal item, and refill 4.5 hunger chunks.
The slime would activate when clicked, so that it can not be put into the player inventory. It would refill 6 hunger chunks instantly.
Both would activate heavy poison / wither to the player if they are not arachne, along with nausea.
I understand that this would take a long time to code, please feel free to leave thoughts below.
Edit: New idea, instead of the command, this could happen when killing someone who's stuck in cobweb?