

Character Information
❀ Full Name: Dathil
✧ Heritage: Yanar
❀ Age: 19
✧ Gender: Female
❀ Religion: Estelley
✧ Occult: Anima Mage
❀ Occupation: Adventurer
Appearance Information
Eye Color: Vibrant Green
Skin Color: Soft green
Hair Color: A mix of leaves and petals adorned with blossoming white lilies
Height: 154 cm
Body Type: Twig
Character Index
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- Dathil is a young and passionate Yanar set on the idea of helping people across all of Aloria,
though her naivety and refusal to accept difficult situations often cause her intentions to fall short. - Having been granted powerful Sigils by a Fae Prince, she joined the Arcanist Society to continue her studies as a novice mage.
- Dathil is an Estelley worshipper with a focus on Mana.
Personality Type: Neutral Good
- Dathil is a young and passionate Yanar set on the idea of helping people across all of Aloria,
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Wonderland
Dathil's home village was ravaged by a cruel disease that took life after life.
In search of a fantastical flower to cure her people, Dathil was whisked away from Aloria and found herself in the vibrant embrace of the Anima.
In the eastern Valleys of Springherald the Fae Prince Springbokkar was behind Dathil's abduction.
Compelling the young Yanar with a deal of service and wonder, Springbokkar made Dathil sign a contract with her before returning the Yanar to Aloria with her village magically cured of their ailments.
With her friends and family saved by nothing less than a living fairy tale, Dathil wishes to save people all across Aloria and spread the wonders of the world.
A new Home
Blessed by her new-found patron, she ventured forth and reached Regalia.
As-per the contract, Dathil had her memories of the Anima removed.
Somewhat dazed now, she finds aid in Floral Court where Tull'ryn and Aeda Keelyth take her in.
Dathil is raised by the residents of Floral Court, learning and growing with them over the years.
Amontaarie Folly
When Amontaar was in need, the Estelley were quick to answer.
Dathil aided in many quests in Amontaar to better the city and ressurect the Empress Sapphora.
Though it was all challenging, it was her own folly that would break her. She wished too much to bathe in the sun and be seen for her efforts, to prove herself to her friends. And in doing so lost the trust of those she admired. She had lost herself to validation, and forgot her virtues.
Once the Amontaari dust was settled, Dathil was no where to be seen.
Remembrance
Taken down the rabbit hole once more to the Valleys of Springherald, Dathil faced Prince Springbokkar, granting her the memories she had lost.
For the next six months, Dathil lived in the Anima. Being taught how to use magic Sigils and rediscovering her love for wonder and whimsy. -
Dathil has been granted the knowledge of magical Sigils that bend the elements of Aloria to her control
by the Fae Prince Springbokkar.
Mage Origin: Blessing Origin
Mage Training: School Training (Arcanist Society)
Magic Schools:
Elemental School, Moxy School, Familiar School.
Skill Information
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True Mage
- Magic: 14
Arcane Healing
Arcane Counter
Arcane Aura
Arcane Portent
Arcane Snare
Arcane Warp
Arcane Shove
Arcane Revive
Arcane Distortion
Arcane Barrier
Arcane Cleanse
Arcane Echostrike
Arcane Eruption
- Constitution: 1
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- Altered Self:
You may create two versions of yourself that you can transform between. Each can have a different design, Proficiency spread, and personality. You must declare one as your Main Proficiency, and choose one from Yanar Dual Identity. Swapping can only occur out of Combat, while no Cooldowns are active, and force you to stay transformed for at least 48 hours. - Emotion Sense:
You can sense the emotions of others, even the ones they try to hide unless they have a Mechanic that would block their emotions from being read. Additionally, you can copy their emotions and feel them yourself, you can heighten or lessen their emotions, or encourage other emotions in them with mere eye contact. Changing someone else's emotions requires OOC Consent, however. - Wood Singer:
You can use song, music, or hand gestures to reshape wood and other plant-like materials in any shape you like, for example, jewelry or weapons. Other good applications for this are as furniture or decorations inside houses, or to address in-the-moment needs while in the forest, for example by creating wooden bowls, or chairs to sit on that sprout from the roots in the soil. - Seed Singer:
You are deeply in tune with nature's growth and diversity. You can control the growing speed of plants and flowers around you, and even cross-breed plants at will to create unique new plants, and even reshape existing plants with new foliage, color, shape, and so forth. You can grow food nearly anywhere, so long as there is a little bit of soil, water, and sunlight present to stave off hunger. - Dream Singer:
You can control the dreams of anyone who is either sleeping in your Rental Region/ Base/ Estate or anyone who is sleeping in the same scene as you. You can see their dreams, alter their course and their experience, and prevent them from waking up or forcibly waking them. You can also enter their dream subconsciously and speak/ interact with the person, and make them forget what happened in the dream after.
Arcanist mechanic: Dimensional Tower
Members of the Arcanist Society have access to a Mage Tower in the Regalian City. Only members of this society may enter the tower, as it's protected with arcane wards that deny entry to anybody else. Members of this society can temporarily invite non-members in.
- Altered Self:
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Common: 8/10
Dathil frequently speaks Common. Most Fairy-tales are translated to Common aswell, so it's her main language.
Natl: 6/10While it is her birth language, Dathil doesn't get much use of Natl in her day-to-day outside of Floral Court.
Altalar: 4/10Dathil only recently began learning Altalar in Amontaar and struggles to understand any written words.
NOT DONE YET!

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