• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Creative: Decoheads

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Jouster

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Pitch:
Remove the reduction of regals when using the command /decoheads in the creative world. There's no point to charge regals to use them in this world.

Of course, this suggestion is only possible if there's even a way to code it so that you aren't charged in a different world.
 
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Longer to get to this than I'd intended, but a little update from me.
Originally planned to achieve this with one method that fell through to design changes; this issue slipped through the cracks because of it.

Looking at the task at hand, should be able to achieve this easily enough. Will be working on this week. :)