• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Cowyn - A mix of two

This character is actively played.
Joined
Jan 31, 2025
Messages
10
Reaction score
0
Points
16
From two, make one. A creature by the hands of a crazed Arkenborn, finally escaped.

Character Information
  • Full Name: Cowyn
  • Heritage / Culture: Vatgrown Homunculi
  • Age: (Minimum 18) 18
  • Gender / Pronouns: They/he
  • Religion: NA
  • Occult: [Unable]
  • Character Occupation: NA
Appearance Information
  • Eye Color: One Sapphora godborn eye and the other deep sea blue. Heterochromia
  • Skin Color: Ghostly pale
  • Hair: Down to their shoulders, half dark purple half strawberry blonde
  • Height: 7ft
  • Body Type: Lanky
  • Additional Features: Two brands on his person, one being a crescent moon and the other being their name. They have two dark feathered wings that they don't know how to use.
Skill Information
Hobbies and Talents: Hunting smaller animals, exploration and currently wants to learn about medicine.
Mechanics:
Homunculi
- Soulless being: You do not need to breathe air or eat, but still experience Water Penalty. You are immune to any diseases and illnesses, even magical ones, but can still be a carrier of them. This prevents you from becoming a Vampire or a Marken.
-Greater regeneration: You are incredibly hard to kill and can, while out of combat, regenerate from even a limb or a digit within an hour. Lost limbs can be regenerated in a matter of seconds. You still feel pain. Only magically disassembling you or burning you can kill you properly.
- Soul dampened: Whether due to a lack of a soul, or a soul that is well hidden or protected, mechanics that would affect your soul cannot affect you. Your emotions cannot be read or altered, your memories cannot be tampered with, and you cannot be mind-controlled or thralled by Vampires.
  • Fin'ullen can perform great feats of strength out of Combat (carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions.
  • Fin'ullen can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
  • Languages: Daen, common, Alt
Backstory/Plothooks
Cowyn is made of parts from three separate people, only one is currently alive. One Finul, one Lanlath vampire and a owl feka. They have broken free from containment with a few memories and a unneeded hunger for blood (not a vampire).

Combat Proficiencies and Abilities

Attack Stat: Strength
Defense Stat: Magic
[15/15 points spent]
Proficiency Points:
  • Strength: 7
    • Technique Parry, Wounded Ego, Shattering Strike, Knockback Sweep, Shrug Off, Steady Body, Momentum
  • Constitution: 1
    • Iron Will
  • Dexterity: 1
    • Sharp Reflexes
  • Faith: 0
    • [Ability Name]
  • Magic: 6
    • Arcane Snare, Arcane Warp, Arcane Portent, Arcane Aura, Arcane Shove, Monster invoke
 
Last edited: