• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Rejected Command for setting language

This suggestion has been rejected.

Snapped_Fingers

A wretched little thing
Joined
Jun 23, 2024
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Suggestion Type
  1. Plugin Suggestion
I don't know how possible this is with Minecraft, but I was wondering if it'd be possible to have a command akin to "/L *language* here that'd set all your messages to that language until it was changed into something else different. It's a bit of a hassle to have conversations in different languages, and having to type out <SK> or <D'I> each and every time.
 
Our chat plugin is aging infrastructure, and tech staff is currently busy with IRL obligations. We will keep this in mind when we look at potential updates, but because it is just a minor QoL feature, we cannot promise that it will be high priority. It is just an unfortunate inconvenience for the time being that people will have to type the <tag> when speaking (I personally just copy/paste it since it saves a little time).