• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Anyone Know Some Evil Races?

Smoochy5588

the grey skinny qadir loving crazy heresy heretic
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I'm looking for some evil races, anyone know of any?
 
Any person of any race could be evil. No race is objectively, entirely evil. Some races may be presented as evil or immoral, but this is usually subjective to in-character prejudice. For example, the Wulong are thought by other species to be immoral, violent and dangerous, whereas they in fact have a complex empathetic system that does not consider other races to be capable of emotional distress.
 
True evil comes from the inside. Pumped like a black and viscous liquid from a shriveled heart.
 
Loving the philosophical replies. But if you're looking for stereotypical "evil" races, here are a few examples:
  • Crelin Kleinfolk
  • Shendar
  • Orcs
That's all I can come up with. But there are plenty of friendly Shendar, Orcs and Crelin.
 
As pwnzownz has said, no race is inherently evil. I wholeheartedly agree with this point.

But I will also add this warning: don't make your character evil by nature; they have something that makes them do bad things. All of the best villains in literature and media have complex reasonings, or misled sympathies that cause them to take actions that can be considered malevolent in nature. Riding on the concept that some things are inherently evil will give you a very flat, one-sided character that will get old very fast.