• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Anna

This character is actively played.

Sparrower

massivecraft's chappell roan
Supremium
Joined
Nov 27, 2021
Messages
68
Reaction score
224
Points
93
Location
the door to your mom's room
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[ ZOLTRAAK ]
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Given Name: Annelise Arnest // "Anna Weiss"
Alternatively: Ranger, Fletcher's Girl, Anne
Heritage: Sarnan Ailor // "Leutz-Vixe" Ailor
Age: 23 years
Gender: Female
Occult: Mundane
Religion: Sarnan // "Unionist", to Elia the Huntress, Grace the Custodian

Core Concept
Anna is the quintessential ranger, a protector of the woods surrounding urban civilization, with a bow and knife and the survival skills to uphold the natural order.



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Eye Color: Watered down, almost dusty brown.
Skin: Freckled
Hair: Short-cropped ginger, with a silver streak tucked behind her ear. Her bangs cover her forehead.
Height: 5'-06"
Body Type: Slim
Anna is a mundane, Tirgunn Leutzwoman, with a desaturated palette. Her hair is ginger, chopped into a fluffy bob, with bangs over her forehead. She wears dark clothes, leathers and fabrics to camouflage as much as protect, including a heavy-set mottled green cloak with a golden maple-leaf pinning it together. She has a thin little scar at the corner of her mouth from an arrow's fletching.



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  • Proficiency & Stat Allocation​
    Skill Information & Description​
    Combat Stats: Dexterity/Constitution​
    Combat Style: Ranger
    Dexterity: 7
    Free | Ranger Stance
    Ranger | Tag
    Ranger | Fan
    Ranger | Companion
    Ranger | Evade
    Ranger | Shower
    Roguery | Escape Artist
    Roguery | Sharp Reflexes​
    Constitution: 4
    Free | Cavalry Summon
    Cavalry | Retreat
    Training | Rebound
    Training | Breather
    Training | Interception​
    Intelligence: 3
    Adapt | Oceanic
    Adapt | Safeguard
    Adapt | Mimicry (11)
    Charisma: 1
    Speech | Hazard Presence​

    1743712445072.webp
    [
    THE RANGER]
    ︶⊹︶︶୨୧︶︶⊹︶
    Anna is the quintessential Ranger, an archer with a camouflaged cloak, sidearm hunting knife, and a pack pony for long-distance travel. She excels at ranged combat with a longbow, but can get nasty in a pinch, drawing a dagger in melee.
    ︶⊹︶︶୨୧︶︶⊹︶

  • Heritage Traits
    Linguistic Masters​
    If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
    Empire Founders​
    Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
    Heretic Hunters​
    If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.

Languages
Leutz ; Native, home-tongue. Fluent.
Common ; Community. Fluent.



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  • Fletcher's Girl.
    Anna was born to a fletcher and his late wife, in the coastal village of Vranitz, Tirgunn. Just the two of them, and the village population. Anna was often sent to the stables to lend her hand with the horses, and when her father took her to the city to sell his work, she would learn archery from the caravan escort party on the ride there. She is a woodcarver by trade, which can open dialogue and interaction.
    Far from Home.
    Anna made a run for Regalia after her father passed, and she could no longer afford the means to survive alone. Immediately unsettled by the massive city, she took to the woods, scrounging to find friendly faces in the Gloomrot, and resides between the woods and the city. Though not a member of the Woodsman's Guild, she has made the town of Morgenwend her temporary home, and is recognizable to its inhabitants.
    Tree Father.
    Anna does what she can to hide her Sarnan heritage, and fit within the Unionist expectancy of the Regalian City. She dyes the silver stripe in her hair, and freshens up to look the part of a Regalian citizen. One can uncover her real faith with enough poking, and see the real Anna, for better or worse.
  • Vittoria von Rolanthe
    My Lady.
    Hauke Kirscht
    a
    Adagio von Rolanthe
    The chance you have given me will not be wasted.
    Dorothea Kirscht
    I will do better, so that you have nothing to gripe at.
    Sibylla von Rolanthe
    a
    Julius Kirscht
    Will we go shooting together?
    Maryna Yovenko
    In Tirgunn there is a saying; 'They stay in the trees.'
    Elaine Kirscht
    a
  • Items of Interest
    Ranger's Cloak
    1743660728710.webp A mottled green cloak, made of various different fabrics patched together, made to emulate Tirgunn's woods; Camouflage, in the passive sense. It has a hood, with a deep cowl, to shroud the face- and a golden maple-leaf clasp, that holds it together, probably the most expensive thing Anna owns, and a symbol of the "Ranger Corps" she allegedly hails from.

    Ranger's Kit
    1743660724324.webp Anna owns a variety of tools of the trade. Primarily, a 6' wooden longbow, carved from Tirgunn spruce, and strung with horsehair. Additionally, she has a pair of knives, one larger than the other- one for whittling, and cutting, and another for throwing and stabbing. Finally, her quiver, made of leather, and filled with 24 hand-made black broadhead arrows.
 
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