• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Regalia Build Suggestions!

Bring back the opera house!

Arguably the amphitheatre could be used for the same purpose, but in my opinion an open air setting doesn't have the same atmosphere as an indoor theatre.
 
Bring back the opera house!

Arguably the amphitheatre could be used for the same purpose, but in my opinion an open air setting doesn't have the same atmosphere as an indoor theatre.
I built one next to the Assembly Hall but in retrospect, I hate the shape. Maybe I'll replace it sometime soon.
 
1. The old sewers in Regalia are still open and incomplete. Perhaps they can be reworked and the look updated?
2. There's also that big flat field by the canal and Dr.Fong's tower.
3. If anything else needs to be added, perhaps a hidden pirate cove with an island and ships out in one of the corners of the map.
4. An underwater kingdom for Maiar when the new Aquatic Update comes out (the conduit can be used to breathe underwater) would be nice, especially with the new plant life and coral reef!
5. A Starris meteor, with its own unique dungeon or just really cool, mystical environment.
6. A bit more terraforming detailing for the outer Regalian structures in the wildness.
7. A spooky Dracula-like castle on a hilltop out amongst some dark woods in one of Regalia's corner.
8. A GIANT map-wide sewer system with secret caves, sunken catacombs and hidden elven dungeons spanning the whole underground map.
9. Add an underworld under the map, with maybe nether ruins and such to inspire role players to dwell into void lore.
10. A dragon graveyard.
11. Airship landing pad and maintenance shop
12. A wildlife nature preserve.
13. An intact/ruined ancient elven city
14. A fragment or museum displaying the older, deleted worlds and what their biomes originally looked like.
 
How about a game room at the top area of the tavern? Pool table, and whatever else to give some atmosphere, and something to do in the Willow. I'm not sure if anything was already planned, or suggested-- just a thought.
 
How about a game room at the top area of the tavern? Pool table, and whatever else to give some atmosphere, and something to do in the Willow. I'm not sure if anything was already planned, or suggested-- just a thought.
There's actually pretty much no room at the top of the stairs so I have no idea why they're there. That being said an expansion is possible but I don't know if that will happen anytime soon.

I might remake an updated version of this thread later today.