• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Horses, Donkey's, And Mules! Carpets And Other Things!

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Upcoming update will add the things above witch got me thinking what are the uses. I was originally thinking about warhorses then I was like Hey! How bout' caravans and stables. I also think with them adding hay that it could make all them bread farmers feel at home. I am also looking at the carpets. I like this idea but it is not my favorite thing. What do you think horses, mules, and donkeys will be used for? What bout' them red carpets"
 
It will be great for a more authentic feel of farms and cities to see horses and hay and carpeting and leads and (goes on to name everything else).
 
This will be a great advantage for raiding :) exept the fact golden apples are getting nerfed -.-