• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

A 'brief' Introduction

schmemeking

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Hello!

For those of you who might not know me, prior to the username-changing feature, my name was Nico0729. I play on MassiveCraft somewhat actively, though all I really do is talk. I've played on this server for a while, though I would like to actually introduce myself to the server.

MassiveCraft History

I've been playing for a grand total of two years, one and a half if you take into account the 1-2 hiatuses that I took throughout my time playing on this wonderful server. When I first started playing MassiveCraft, I remember struggling to get into a faction, and when I did, instantly infecting myself at an altar of darkness. For the next few months, I stayed in my first faction, Masquerade. After growing bored due to the faction members' inactivity, I left and joined the faction Acheron. The faction leader recommended that I get premium and fight alongside him in PvP. I got somewhat involved in PvP, which I was, and still am, admittedly horrible at. It didn't help that I had inferior combat stats and it took me literally forever to level up. A few factions later, I ended up at N'lisse, a predominantly Naylar (Previously Naga) roleplay faction. Even though I only joined to build a darkroom (And a half), I ended up staying there for several months. This was when I initially got involved with RP. As a matter of fact, I can recall my first character's name: Hazichi Ueen. Some time later, I became bored with the faction's declining activity and took a temporary "vacation" to Sylvan. However, within the first five minutes I was fireball-ed to death by an enemy faction, and found that faction chat didn't have much activity. A few days later, I left. I rejoined N'lisse, before leaving again to yet another PvP faction. I dabbled a bit more in the PvP community, before ultimately quitting. Members of the faction were becoming inactive, some even leaving the server. I applied for the faction Drakost, where I was tasked with redesigning the faction base's walls. Now, I occasionally alternate between the faction Kegata, to roleplay, and Drakost.

Hobbies
  • I have played the violin since the age of 9. I'm somewhat good at it, I guess.
  • I play an excessive amount of modded Minecraft, and am a proud follower of people like Direwolf20.
  • I draw on a regular basis, and while I'm not the best artist, I'm considering opening a traditional art shop.
  • I occasionally roleplay within my faction, though it's very rare that I will roleplay in Regalia, and when in Regalia I am usually OOC.
 
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No offense meant, but who wouldn't?
The character was pretty much abandoned after a few days of playing. None of the characters I played in my first few months of roleplay existed for more than a few weeks, so many of the names were forgotten. I consider it an achievement to have remembered at least one name, considering I don't keep track of these things.
Where's the mention of me in here? xD @XenonMahavira
Do note that throughout the entire introduction, that no player names are mentioned.