• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

What Do You Know...

Your Noah. Your profile pic looks like a grey Kirby. And you got woot of characters according to your forums xD
i think you like neon, at least, you liked it, otherwise your name wouldn't be neon, you are also a lone wolf (pls dun say amma fox, that's fairly obvious after it has been states a couple times, especialy with my profile picture and so)
 
Last edited:
I know you have the best fox prof pic and know I joined the forums in March and joined the server in July/August 2013
You're a person with a distinct love for the writing arts of creepypastas, and was at one point obsessed with shipping my character with some design of malicious beast.
 
I would agree with all the things you said for yourself :P
An innovative individual. Always coming up with creative methods of making things interesting for those around you. Taking on large projects with a positive outlook and optimistic approach. A well formed roleplayer and excellent fun to have a conversation with.
 
Last edited: