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- Jul 17, 2012
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Now I don't want any flame I would just like to understand what people currently feel, as many of my friends know I took a break to go to a beautiful place in the world known as tanzania and raised money for charity and went up a big ol hill, so I've been away for a while, so I would like to understand how the general population of massive-craft feels about the new changes I like to understand situations and get a feel for them. So please do discuss below your non flamey opinions of the matters at hand. If you cba to read skip to the bottom.
To date what has changed from where I sit:
Non prems can now do much of what was reserved for a premium at no cost to themselves
A knew system of traits which are literally amazing.
The economy has got worse.
In my opinion a much needed change the server has finally brought a whole knew balance to it, I agree completely the new freedoms of non prems
But where will massivecraft generate its income when people stop donating? This worries me i don't want massivecraft to run out of money so ofc when I have a stable source of income again I will start donating. But it feels to me like not many will have this attitude
What I'm hoping is that the team have something special up there sleeve for premiums in the near future?
Like maybe server items that could be only made and used by prem, like a one shot one kill crossbow or something as ridiculous and interesting as that
As for the trait system I'm not to fond of how OP this makes players extra health and no more food as far as I can see the only disadvantages are that you become weak to certain types of pvp.
I love the trait system but I feel it will need to be monitored and changed and balanced because not needing food makes you like that human barbie a "breatharian" and being able to have extra health makes pvp increasingly a challenge, if everyone can wear god armour pvp is also a challenge.
Also last but not least massives economy is still spiralling out of controll. The price of a diam is still getting worse. The life of a trader is more difficult and will continue to get harder.
This worries me cause even rare items have little value. My solution would be to have a regalia bank witch trades specific items for value to hold the trade sector afloat
For example I would buy diams and then employ players to enchant items made from that diamond then sell them on to players at a profit then with the profit made i would buy diams to destroy them. I would have a shop for emeralds that buy and sell for almost the same rate making slight profit margins buy maybe .1 regals per emerald to hold there price and again do the same with the profit buy to destroy more to try and control its price and quantity on the server. I would then buy and sell most items used in construction so players can go out and build the most amazing factions at a competitive price. I would also make regalia a difficult place to feed yourself and have the world starve player at a double rate and sell bread to them and buy the wheat.
In short if you don't wanna read all that then please read this
Do you you agree with non prems having all the new stuff?
What do you think the staff could make for prems no matter how creative or silly?
Do you think people will stop donating?
Do you like then new trait system and why?
How would you fix massives economy ?
To date what has changed from where I sit:
Non prems can now do much of what was reserved for a premium at no cost to themselves
A knew system of traits which are literally amazing.
The economy has got worse.
In my opinion a much needed change the server has finally brought a whole knew balance to it, I agree completely the new freedoms of non prems
But where will massivecraft generate its income when people stop donating? This worries me i don't want massivecraft to run out of money so ofc when I have a stable source of income again I will start donating. But it feels to me like not many will have this attitude
What I'm hoping is that the team have something special up there sleeve for premiums in the near future?
Like maybe server items that could be only made and used by prem, like a one shot one kill crossbow or something as ridiculous and interesting as that
As for the trait system I'm not to fond of how OP this makes players extra health and no more food as far as I can see the only disadvantages are that you become weak to certain types of pvp.
I love the trait system but I feel it will need to be monitored and changed and balanced because not needing food makes you like that human barbie a "breatharian" and being able to have extra health makes pvp increasingly a challenge, if everyone can wear god armour pvp is also a challenge.
Also last but not least massives economy is still spiralling out of controll. The price of a diam is still getting worse. The life of a trader is more difficult and will continue to get harder.
This worries me cause even rare items have little value. My solution would be to have a regalia bank witch trades specific items for value to hold the trade sector afloat
For example I would buy diams and then employ players to enchant items made from that diamond then sell them on to players at a profit then with the profit made i would buy diams to destroy them. I would have a shop for emeralds that buy and sell for almost the same rate making slight profit margins buy maybe .1 regals per emerald to hold there price and again do the same with the profit buy to destroy more to try and control its price and quantity on the server. I would then buy and sell most items used in construction so players can go out and build the most amazing factions at a competitive price. I would also make regalia a difficult place to feed yourself and have the world starve player at a double rate and sell bread to them and buy the wheat.
In short if you don't wanna read all that then please read this
Do you you agree with non prems having all the new stuff?
What do you think the staff could make for prems no matter how creative or silly?
Do you think people will stop donating?
Do you like then new trait system and why?
How would you fix massives economy ?
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