• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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I have my own idea for empires that is much simpler and I think would suit MassiveCraft and the principles of factions very well. It'll be coming soon just let me write it up. As for now:


Easier Management of Alt Factions


I think instead of having like /f claim <faction> (where the faction is the faction that you are claiming for) and such, it would be easier if we were just able to /f control <faction> and then all commands that we do from then on out would be as-if we led that faction. So we could /f invite, /f promote, /f claim, etc etc as if we were the leader of that faction. This would require:


1. The faction owner to make his faction controllable. (/f control allow yes <Password> <Name> <Name> <Name>)

2. The faction owner would need to add "access" accounts to allow them control (The names in the previous command)

3. The faction owner would need to set a password as-well to allow control (This must be entered every time you want to control the faction)


When someone controls another faction, they will be given the "perms" that a leader would have, however when you logout you stop controlling that faction and you must retype the command "/f control <faction> <password> again to be put back in control.

So if someone else wants to /f control that faction. They would need to be both a registered account that has been given access, as-well as know the password.


This could be further limited by:

- A faction could only let 1 person that is not the leader /f control it.

- Someone could only /f control 2 factions. This means you can only own control to 2 alt factions at once.