• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Thank you for you thoughtfull explanaition of your idea, it is noticed and being watched.(Y)  If possible, I would like to see other peoples opinion on this and whether and how this would improve their/your gameplay. :)


I am  certainly looking for these sort of suggestions! ;)



These changes seem to be possible to implement, as above, I would like to see community feedback about this. In the first place, this thread is about the community  and what you/they want :). Your post was noticed. (Y)



Your words are heard, Mecharic. If possible, go on a computer with a working keyboard and provide further detail to your interpretion of an empire expansion. :) I would also like to have some other opinions on this idea and see what they think.


Your first three suggestions are very nice and I hope we will have some more feedback on them. Please post further ideas/suggestions wo we have many options to discuss! Have a nice Sunday you all out there!(Y);)