• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Character Information

  • Full Name: Yihan
  • Heritage / Culture: Sihai
  • Age: 21
  • Gender / Pronouns: Female, She/her
  • Sexuality: Pansexual
  • Religion: None
  • Occult:  Marken/Mundane
  • Character Occupation: Bodyguard, Weapon


Appearance Information:

  • Eye Color: Sea Green
  • Skin Color: Ivory
  • Hair: Black with white/purple tips
  • Height: 5'5
  • Body Type: Scrawny
  • Additional Features: Dark eyebags, always has on a golden collar, scars along her back


Skill Information:

  • Mechanics:
    • Sihai can telekinetically move, reshape, recolor, and restructure Jade with their mind. They can also turn any crystal-like substance or noble metal into Jade.
    • Sihai can read the position of the stars anywhere telepathically, allowing them to know exactly where in the world they are at any time, even during daylight.
    • Sihai can enter a trance-sleep, enveloping themselves in a hard shell of jade in a tranquil state, unable to be acted upon or to act, only freed with the touch of a friend.
    • Sihai may receive calamity visions during pivotal choice moments in Staff Events (Private Message to DM to discuss opportunities) that may warn from bad decisions.
    • Sihai weapons, when channeled with the powers of the Loong Dragons (out of Combat only) can cut through any material, including objects, doors, gates, but not solid walls.
  • Languages:
    • Wai-lan
    • Common

Backstory:


Yihan believed her family travelled and sailed away from the Beian mountains to go on a week-long stay in the west. That is what her mother and father had told her, however, it was a lie. They needed to go west because they were banished from their family and being hunted for it. Though Yihan was so young and her parents very secretive, she didn't understand the gravity of the situation and why they were banished in the first place. They arrived in a small village and rested for the day there until tragedy struck.


The village was attacked by a pack of Markens and while protecting the people who resided there, her parents were killed. As was the rest of the villagers. Yihan, however, barely managed to survive and stayed by her parents' corpses as the infectious bite took hold. When help did arrive, she was detained by a strange set of people. She was used for experimentation, to learn more about the limits of the body, mind, and soul under Markenism. She was kept locked up and if not in a cage, she dutifully protected the scientists as well as did any task they required from her.


Therefore, it came as a surprise when she was able to single-handedly level the facility and kill everyone inside. Scientists, guests, and experiments alike. The event was enough to garner the attention of the Lothar Order and Knights swiftly collared her. However, even then she seemed timid and hardly fought back.


It came as no surprise when she was willing to become a weapon for the knights so long as she can remain collared. They were a little more than happy to accept. She spent a year in Trigunn and after the Citadel incident, she was sent to Regalia to asset the Order's operations there.


Plot Hooks:


Unknown Family 


Yihan has no interest in learning about her family history and her lineage. However, she correctly assumes that maybe they were banished due to no family coming to find them after the Marken incident and more than several years of her being missing. This goes in hand with her having little interest in people who don't care about her either.


Experiments 


Due to experimentations and treatment during that time, there is very little that seems to harm her. She is timid, subverent, and melancholy. She seems to not care for much outside of doing what is required, that also includes her own well being. She sees herself as replaceable and lesser than in a way. However, even the smallest amount of kindness, she cherishes ten fold. She may not display it in the expected fashion, but it's present if she chooses to hang around you.


Disconnected


Yihan is disconnected in more ways than one, to her culture, family, friends and faith. Therefore, some see this as very malleable for good or bad. She is new to Regalia and is loyal to the Lothars above all else. Though she will listen to whatever the knights tell her to do, she also seems to wish to protect others. Even Occult at times. However, the jaded and lack of emotion is hard to decipher if she cares enough about occult and afflicted or if she does it with complete apathy until it's time for her to go after them.


Marken


If you ask her, she hates being a Marken above all else. Her dream is to be free of this curse, though she will never say it. Instead, she says that she sees it as making due with what you were given. As a Marken she can be feared and stronger, she can be more useful for others than she would otherwise be without Markenism. So she doesn't actively try to find a solution. Instead, she feels like being collared and tamed by the Lothars is the solution in the end. She's apathetic about the cost of being solely a weapon and believes dying while being useful is ultimately what everyone should strive for.


Combat Proficiencies and Abilities 


Attack Stat: Strength

Defense Stat: Constitution

[15/15 points spent]

Proficiency Points: 


STR: 7 - Veteran Stance 

Athletic: Breakthrough

Melee: Diving Tackle

Melee: Technique Parry

Veteran: Antimagi

Veteran: Sentinel

Veteran: Swift Strike

Veteran: Tri-Slash



CON: 7

Shield: Cover

Shield: Phalanx

Shield: Rumble

Shield: Taunt

Training: Breather

Training: Rage Counter

Training: Iron Will


DEX: 1

Roguery: Disguise



FREE:

Melee: Weapon Throw

Shield: Impact